(I'm sure this has been adressed before, but since I cannot find the thread I'll voice it again):
I'm surprised at the players lack of ability to discern the armanents of their teammates. In a game where communication and teamplay are critical, being able to tell what role your friends mechs fill is paramount.
Examples of solutions would be a separate friendly target selection(allowing target of target functionality as well), or a detailed version of the "hover" info gained when pointing at a friend.
Visibility Of Teammates Loadouts
Started by Carnelian, Nov 23 2012 11:39 PM
4 replies to this topic
#1
Posted 23 November 2012 - 11:39 PM
#2
Posted 23 November 2012 - 11:46 PM
I would like it so I can avoid sticking with the people with stupid loadouts. Hey, I'm in a Hunchback so I think I'll stick with this Atlas and provide him cover! Why does my large friend have four flamethrowers, two machine guns, and two SSRMs?
#3
Posted 24 November 2012 - 06:07 AM
yes its been mentioned alot and yes its a great idea. Really would add a bit without a lot of effort (i assume)
#4
Posted 24 November 2012 - 06:42 AM
Or, one could simply ask said teammates what they've got...
#5
Posted 24 November 2012 - 07:59 AM
Yes, because having each member of a pug type out his exact loadout every game never gets old...
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