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Small List Of Wanted Items.


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#1 E Nigma

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Posted 21 November 2012 - 12:48 AM

  • A small HUD display of behind the mech, so you can see where something is behind you. Useful for mechs with Flip Arms to shoot backwards and help the bigger mechs protect against back-stabbing smaller mechs.
  • Flip Arms, so if you do have to put your back to enemies you can fire. Only certain mechs get it, but they're already part of the BT core rules. IIRC it's based on not having hands/lower-arm actuators.
  • Ability to purchase new Hardpoints or moving existing Hardpoints for Mechs. The concept of keeping a mech's theme of where the stock mech's weapons are is cool, but some of the designs have wacky locations.
  • Assuming the Beagle Active Probe and ECM currently have game effects, it would be nice to have the range of the systems show on the facing HUD to know if you're protecting friendly mechs or jamming enemy mechs. Perhaps a green cirlce for BAP and a red circle for ECM?
  • Making the BAP actually keep track of mechs outside of LOS, like just behind you. It's an advanced sensor suite, it should tell you there's a mech 150m behind you if it can detect a hidden, shut-down mech.
  • Perhaps the ability to kneel/squat/prone in a mech. Perhaps it makes you more stable, for the fire support mechs.
  • An easier command system for pointing out paths/threats/targets for concentrated fire.
I'm curious to see what people think of these suggestions. Thank you.





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