H8Bitter, on 20 November 2012 - 10:45 PM, said:
European player here, on the worst mobile broadband provider we have in denmark, no issues with ping or fps, a little lagshield for the Jenners, but hey its beta.
If you really enjoy gaming and do it enough for this to "ruin your day/life" ( QQ ) get a better Rig, upgrade, i spent two months welfare ( yes im unemployed and live off pasta and canned beans for the sake of this ) on my new computer solely to play this at an enjoyable level.
in short; If it is important enough for you to play the beta AND complain in the forums, do something about it by investing in better equipment.
That has zip to do with it. It's pure distance to server that's the problem not equipment.
The netcode is far from optimized as I see bouncing Jenner's and Commado's all the time. That means the server is not keeping up and reporting the action properly. It's the same problem I used to see in WoTNA until they got their netcode sorted. PGI have a much tougher job however with the multitude of weapons systems and fire angles by mech's having free moving arms and different convergence points.
That's what makes it hard for high pingers. Anyone can lag shoot and do ~okay~, but trying to compensate for arm convergence is a nightmare. Torso weapons seem much easier to hit with. I've given up on A/C weapons on arms pretty much altogether.
Until the netcode is sorted it's streaks and LRM's for me.
Edited by Sickocrow, 20 November 2012 - 11:19 PM.