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Lb-10X Ac Pellets Don't Register Correctly?
#1
Posted 22 November 2012 - 08:49 PM
I already had destroyed the armor before I started chasing him, so taking him out was supposed to be a matter of seconds, or 2 shots max. So, I think something might be bugged in terms of hit detection with this particular weapon.
#2
Posted 22 November 2012 - 09:37 PM
For me it seems to hit just fine, although its of course prone to lag just as any other weapon.
So i aim quite a bit in front of a moving enemy and usually have multiple parts of his armour flashing.
If youre chasing him and fire straight from behind, the "lag" effect might even be worse than with any other weapon.
The moment you fire, the shot is already delayed and lagging behind, which seems to be an issue with all ACs, then the bullets will have to cover an even greater distance which is even further increased by actual lag(since he is still moving away from you) and by the time the bullets reach the target they will have spread out so far that none or only few of them will register as hits.
I hope my explanation makes sense. English is not my first language :>
Edited by Bayamon, 22 November 2012 - 09:39 PM.
#3
Posted 22 November 2012 - 10:39 PM
You can't just fire it at them, only 1-2 pellets will hit and that's if you're lucky. Once you get the hang of it the LB10X is very effective, much more likely to damage (for me anyway) than the AC10. Even gotten a few headshots with it
![:rolleyes:](https://static.mwomercs.com/forums/public/style_emoticons/default/smile.png)
Edited by Arcturious, 22 November 2012 - 10:41 PM.
#4
Posted 22 November 2012 - 11:35 PM
Don't, it's completely worthless compared to regular AC10.
#5
Posted 23 November 2012 - 04:11 AM
QuantumButler, on 22 November 2012 - 11:35 PM, said:
Don't, it's completely worthless compared to regular AC10.
eh, makes me regret buying the CDN-D in the first place, it's build is a complete waste except for the XL engine.
#6
Posted 23 November 2012 - 04:36 AM
I only use it since I get close often, and light mechs are too fast for regular AC/10.
LBX needs a boost in damage per pellet to be worth using, somewhere around 1.5 per pellet.
Edited by Stingz, 23 November 2012 - 04:37 AM.
#7
Posted 23 November 2012 - 04:56 AM
#8
Posted 23 November 2012 - 05:29 AM
Flapdrol, on 23 November 2012 - 04:56 AM, said:
Pretty much this, and the fact that collisions are not in right now. It's a party for lights right now, so we are seeing more lights in game.
#9
Posted 23 November 2012 - 06:35 AM
Once that armor comes off, that LBX/10 just smashes components.
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