I'm all for having that be part of the game. But I would really encourage some mechanism for the jammed UAC5 to become freed up.
Here's a couple of suggested:
1) Provide an automatic time out, maybe 30-60 seconds. Then the weapon is usable again.
2) Require a mech "shutdown" in order for the weapon to be usable again.
Again, I'm all for having some random jams, but it almost always happens to me, to the point of wondering if it is a bug rather than a feature. If it's done be design, than not having an option to get your weapons unjammed is a very unfortunate state of the game.
Pepto
Edited by PeptoB, 17 November 2012 - 09:23 PM.