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Textures Not Appearing On Frozen City

v1.0.150

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#1 Kyle Polulak

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Posted 21 November 2012 - 07:07 PM

OP: http://mwomercs.com/...on-frozen-city/

Player loads into frozen city with no textures appearing on several objects

Steps to Reproduce
1. Boot the game.
2. Login to the game.
3. Launch a match in Frozen City.
4. Observe as the match loads with missing textures.

Notes
None Known

Workarounds
None Known

Questions
How often does this issue occur?
What are your basic system specs? (CPU, GPU, RAM)

#2 Firewuff

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Posted 21 November 2012 - 07:50 PM

so far 100% of the time. The appear to be missing mostly on the one side of buildings and mountains

Quad core i7
Nvidia Gforce 435M
8GB RAM

#3 acemarke

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Posted 21 November 2012 - 10:31 PM

Saw it a couple times on Frozen City and once on Forest Colony.

MSI GX640 laptop
i7 quad core
ATI 5850 mobile
8GB RAM

#4 Wallenstein

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Posted 21 November 2012 - 10:59 PM

Saw this sometimes, not 100% reproducible on startup.

I'm on a laptop with a ATI 5800 mobile.

#5 Al Bert

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Posted 21 November 2012 - 11:05 PM

Never.

Laptop, quad core 3610qm + gtx670m w 1.5 gb ram, win7, 64bit

Al Bert

#6 CocoaJin

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Posted 22 November 2012 - 12:19 AM

little no textures. Very bland and flat looking

E8400 3.0ghz dual core
4GB Ram
GTX 260 896mb(something like that...its not 512mb and it aint 1GB either)

#7 Dukarriope

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Posted 22 November 2012 - 12:08 PM

I don't recall encountering this more than once, which was today. It's quite jarring to see.

i7-3930K (6C/12T) @ 3.8GHz, 32GB DDR3-1600 RAM @ 9-9-9-24, GTX 560Ti 1024MB GDDR5...

#8 Sturmwind

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Posted 22 November 2012 - 01:04 PM

Occassionally on Frozen City

AMD Athlon X3 455 - 3.2GHz TripleCore
4 GB RAM
Asus Nvidia GeForce GT 440 (1GB RAM)

#9 BigBlue

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Posted 22 November 2012 - 02:17 PM

Recently fell through map on Frozen City. It sarted the out of bounds count, then put me back on surface, but I could not move.

#10 BlackAce

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Posted 22 November 2012 - 02:43 PM

I've been getting frequent CTDs where I used to get 4 FPS. So reinstalled my client and emptied my Shader file. Ever since, the frozen city textures are choppy. Dunno if there's a connection...

#11 Waverider

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Posted 23 November 2012 - 05:41 AM

Happens a lot, but not always. All drivers up to date. Clean install of mwomercs but had problemns during download (lost connection during instalation).


***************************************************************





OS Version: Microsoft Windows 7 Professional
System RAM: 12251 MB
CPU Name: Intel® Core™ i7-3770 CPU @ 3.40GHz
CPU Speeds: 2482
Physical CPUs: 1
Virtual CPUs: 8
Video Card Description: AMD Radeon HD 7800 Series
VRAM: 2048 MB
Primary Display Resolution: 1920x1080
Multi-Monitor Desktop Resolution: 1920x1080
Microphone: True
Language: Portuguese (Brazil)
Free Hard Drive Space: 1745483 MB
Total Hard Drive Space: 1895143 MB
Windows Experience Index Rating: 7.8


********************************************************


#12 Ragor

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Posted 23 November 2012 - 06:10 AM

Have this issue on Forrest Colony Snow as well on all the snowy/frozen rocks.

On Frozen City I don't have the issue when I start at the side with the sun in my back.
When I start facing the sun then I got the missing textures.

#13 iminbagdad

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Posted 23 November 2012 - 07:25 PM

Yes 100% of the time.

i5-3570K
sapphire 6870
8gb Ram

#14 Beath Van

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Posted 24 November 2012 - 03:42 AM

after reinstalling the client, the first time was ok.
But after (and before reinstall) the textures (parts of snow and rocks and buildings are in simple black or dark grey) were missing in every game. Sometimes there is a flickering, when the textures show up for the blink of an eye.
Only in Frozen city.

System: i5 3570K @4,2 Ghz, Z77 MB, 8GM RAM, Sapphire 7850 OC @1920x1200 (16:10 LCD), Win7pro

Please, fix this ^^

Edited by Beath Van, 24 November 2012 - 03:44 AM.


#15 Fooooo

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Posted 24 November 2012 - 03:58 AM

This happened to me last night.

Basically it was fine for the most part. Played on frozen city no problems once or twice, then It seemed after a few matches of the other maps it popped up when I finally got frozen city again.

I would say I played about 5 - 10 matches before it showed up. Basically its similar to popping textures in say GTA 4 PC..........because of low / no memory left.

I wasn't watching the memory stats at the time as it was 5am and I was quite tired so basically forgot to even check them.......


Closing the client and then restarting it seemed to fix it like the other memory leak / out of memory errors etc....

Also I never had the texture problem on frozen city with the last patch....its only started now for me.



Specs :

Win 7 32bit
asus z77 sabretooth
i7 3770k
G-Skill Ripjaws Z DDR3-1866 4x 8gb sticks (only using 1 stick atm as I have not got a 2nd copy of win7 64bit for this rig yet.....)
EVGA 670GTX

Edited by Fooooo, 24 November 2012 - 04:00 AM.


#16 aKlutz

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Posted 25 November 2012 - 07:10 AM

Happened to me once, when I hit patching/ready button while still patching. Was surprised it launched.. But I think I'll take credit for that one.... No issues since.....

#17 Madderdin

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Posted 25 November 2012 - 09:40 AM

Had this bug 3 games in a row, could not play because my mech kept on hitting invisible (for me) objects like mountains, rocks, houses, bridges or whatever it was. Could see almost every enemy mech since there was almost no terrain (most of the map was flat with sometimes small debree hanging in mid air).

Seems like there is no valid fix for this, uninstalled the game. I know its open BETA, but it does not stop them from taking money from players. Time to move on to another game till this goes into normal version.

PC: I7 920, 6 GB RAM, 2xGTX 470 SSC, Win 7 Ultimate 64bit.

#18 Lerzpftz

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Posted 25 November 2012 - 04:57 PM

I have this sometimes, but not very often.

Win 7 Home Premium 64 bit
Intel I5-Quad
Geforce Gtx 560, 1 GB VRam, latest driver
8 GB Ram

#19 ExecutorImperious

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Posted 25 November 2012 - 06:55 PM

I haven't seen this in Frozen City, but on other maps and in the MechLab. Here's some photos - http://imgur.com/a/9pjta

I've got a Intel i5-2500k processor, and an ATI 7850 for graphics. I'm running the game on the Very High preset.

#20 BladeXXL

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Posted 26 November 2012 - 02:02 AM

seems like an texture bug due the level.pak compression / reorg. within the last patch!

similar: many buildings on River City are broken watching from a distance ... having not the right form and returning to normal by coming closer!





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