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Is Trying Hard Getting You Down? Would You Rather Just Win All The Time?


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#1 Captain Midnight

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Posted 14 December 2012 - 08:49 PM

Atlas DDC

ECM
2xUAC5/AC5 -or- 1xGauss (4 tons of ammo for either weapon)
2xLarge Lasers
3xSSRM2 (+2 tons ammo)

strip a bit of armor from the legs and arms if you want more heatsinks, otherwise you MAX that armor out. I use a standard 300 engine.

Raven 3L

ECM
2xSSRM2 (+2 tons of ammo)
3xML -or- 2xMPL + tag
xl295 engine (accept no substitutes)

strip a bit of armor from the arms and legs (the only thing that can hit you is streaks, no one focuses the arm on a light mech with this lagshielded environment)

Catapult A1

6xSRM6+Artemis (+4-6 tons of ammo so you don't have to pay re-arm)
XL 300 engine
JJ

Hit 'em with the alpha, it's insane. One shot kill on a lot of mechs if you hit an XL'd side torso, rear armor, headshot, any of it.

Catapult K2

2xGauss (all the ammo that fits)
XL 300
strip your right and left arm completely and feel free to take some outta the legs too.

Hunchback 4P

9xML
XL 255 engine

Strip armor from the legs and arms to even out your tonnage, stack up heatsinks. I use standards and fit 27, but a lot of people prefer 18 doubles (because they think doubles are 2.0 in engines, which if true makes DHS better but I don't personally believe that they are 2.0)

There is an ideal mech in each weight category that will just COMPLETELY DOMINATE. Once you get those guys figured out you can apply the lessons from their broken builds to every other chassis. Congratulations!

ED: I'm putting in my mech tierlist so that you guys can have some more "diversity" in your cheese builds lol


MECH TIERS

S - God tier (stack these guys to win cheesy)

Atlas DDC (Streaks + Whatever), Raven 3L (Streaks), Catapult A1 (SRM6+Artemis), Cataphract 1X (5xLL), Cataphract 3D (4xML, 2xGauss, JJ), Catapult K2 (2xGauss/AC20)


A - Highly Competitive

Commando 2D (streaks), Cicada 3M (MPL/ML), Hunchback 4P (9ML), Atlas D/RS, Ilya Muromets (3xUAC5/AC10), HBK-4SP, Dragon 1C (4xLL, Endo, DHS, XL), Catapult C1, Dragon 5N (3xAC2), Cataphract 4X (4xAC2/AC5).


B - Workable

Catapult C4, Cataphract 2X, Jenner D (Such a fall from grace), Jenner F (Barely even acceptable now as well),

F - No way jose

Jenner K, Dragon 1N, Commandos, Ravens, Hunchbacks/Centurions, Cicadas, Awesomes.

WEAPONS

S - God tier

Streaks (OP, if you can use 'em), Artemis SRM4/6 (Short range but OP damage), Gauss (ideal alpha/dps), AC10 (great alpha/dps), Medium Laser (ideal mix of range, damage, and heat), Large Laser (Great mix of range, damage, and heat)

A - Highly Competitive

UAC5 (Jams, but works great when boated), AC20 (sick alpha, high heat), AC2 (high heat high dps), Medium Pulse Laser (nice DPS/heat) , PPCs (high heat high alpha),

B - Workable

LRMs (too hard to land, but good damage), non-artemis SRMs (not enough range), AC5 (not enough dps), LBX10 (not enough range), ER Large Laser (too hot), Large Pulse Laser (too hot, not enough range), Small laser (not enough range), Small Pulse Laser (not enough range), ER PPCS (too hot).

Edited by Captain Midnight, 15 December 2012 - 03:40 AM.


#2 GalaxyBluestar

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Posted 14 December 2012 - 09:25 PM

saddly it's what the people/expoitors want. if you think people came here {since open beta} to test and develope a good all round game where every piece of mech, weapon and equipment gave everyone a fair chance at winning in many stunning, stratigic and exciting ways... your wrong.

#3 Captain Midnight

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Posted 15 December 2012 - 02:53 AM

I hate to be a noob and bump my own thread but I was running 8s earlier and I came across a hunchback 4SP, piloted by a legendary founder, with FIVE MEDIUM LASERS AND THAT'S IT. That's right folks, no missiles whatsoever, nothing but 5xML on a hunchback 4SP. Even with a 260 standard engine, no endo, no DHS, no FF, how do you even use up the tonnage? Insane!

PLEASE people, let's explore the metagame. You don't get a new metagame without exploting the current one until everyone exploits it equally. That's when some next level **** comes in and we get some crazy builds that destroy the current meta. I'm tired of killing centurions that don't have streaks in the missile bays, I'm tired of killing catapults with SRM4s instead of SRM6s because they don't realize they don't have to pay for artemis ammo by turning off re-arm and using extra ammo...

#4 J4ckInthebox

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Posted 15 December 2012 - 02:57 AM

Artemis on the 6SRM6 cat is not a a good idea. You will get similar results (i.e. close range roflstomping) without it.

#5 Captain Midnight

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Posted 15 December 2012 - 02:59 AM

If you wait for convergance (and have low ping I guess) the artemis will make EVERY single missile hit the same component, which is how they one-shot a ton of mechs. If you just want to shotgun at range and kill people in 2-3 shots then artemis is optional.

#6 J4ckInthebox

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Posted 15 December 2012 - 03:03 AM

actually, the SRM's naturally converge at ~150m without artemis.

If you are caught in a brawl, non-artemis SRM's will assure you greater survivability thanks to free space for heat sinks and additionnal ammo.

granted, Artemis-SRM are more elegant, but they don't improve that much the mech's (insane) efficiency in my opinion.

Edited by J4ckInthebox, 15 December 2012 - 03:07 AM.


#7 Kernfeuer

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Posted 15 December 2012 - 03:07 AM

Hm well iam not an fan of ´Boating´ (means in this case use all the same weapon) an weapon type..so on my cat iam using 3*ssrm2 +3*Ssr6(artemis guide´t) the results are always awesome even iam interuptet by an ecm mech :P

#8 Captain Midnight

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Posted 15 December 2012 - 03:12 AM

Kern your build seems pretty strong, definitely better than 6xSRM4. If I was gonna run a mixed comp I think 50/50 would be great. However, you don't think of that as boating? You are running six SRM launchers, just not six of the same SRM launchers...

#9 Slanski

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Posted 15 December 2012 - 03:13 AM

All of this given to you by weapon convergence mechanics (turning lasers into mighty combo ACs, same for the Artemised SRM6) and the borked Machine Gun mounts on the Cat. The real issue is weapon's group fire for too large weapon's groups perfectly converging on target, while arm mounted ballistics can't even get a firing solution on a target they have to lead.

ECM would be better, if it counted only ECM present and counter ECM present (nullifying all ECM in vicinity, no stacking of ECM).

#10 J4ckInthebox

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Posted 15 December 2012 - 03:14 AM

Streaks are for the weaks :P

#11 m0eeB

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Posted 15 December 2012 - 03:18 AM

Always fan of H-Backs! Maybe they say that Lunchback is the way to go, but my recipe to victory is HBK-4J: DHS, Ferro, 4x ML, LL and 2x SRM6. /thread

#12 Mazgazine1

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Posted 15 December 2012 - 03:34 AM

Wow XL engines on Cats and Hunchies, someone wants to die fast lol.

I have a Hunch 4p 6 MLs, DHS, Endo and standard 245, all alpha strikes, all the time. Survive a lot of damage, and dish out a ton on the go.

#13 Taizan

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Posted 15 December 2012 - 03:35 AM

Everyone not playing the models in OPs post have massive skill, are mech hipsters or like being the salt in the soup that makes this game less dull. You may now pat yourselves on your shoulder.

Everyone else - enjoy your ride on the fotm train!

:P

#14 Sifright

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Posted 15 December 2012 - 03:37 AM

View PostTaizan, on 15 December 2012 - 03:35 AM, said:

Everyone not playing the models in OPs post have massive skill, are mech hipsters or like being the salt in the soup that makes this game less dull. You may now pat yourselves on your shoulder.

Everyone else - enjoy your ride on the fotm train!

:P


Unless we start seeing every one running these builds the devs will never balance them as the devs only balance based on usage figures.

#15 Captain Midnight

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Posted 15 December 2012 - 03:38 AM

View PostJ4ckInthebox, on 15 December 2012 - 03:14 AM, said:

Streaks are for the weaks :P



No skill, all kill. That was what I put in all-chat after I got quad damage and 5+ kills and I knew it before the game ended.

As for the 4J you know what? I like it a lot. I use a SRM6+SRM4 to manage ammo and heat, even 10 round bursts and less heat. Yeah the damage is SLIGHTLY worse in terms of alpha but overall I think it's a weeee bit better.

As for playing trash mechs to be salt in the soup, hey well you gotta get those mech efficiencies somehow!

#16 Kernfeuer

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Posted 15 December 2012 - 03:59 AM

View PostCaptain Midnight, on 15 December 2012 - 03:12 AM, said:

Kern your build seems pretty strong, definitely better than 6xSRM4. If I was gonna run a mixed comp I think 50/50 would be great. However, you don't think of that as boating? You are running six SRM launchers, just not six of the same SRM launchers...


as i say here -->(means in this case use all the same weapon) :) the CatA1 just got missile hard slots..so i thought about an useful mix in lock on and dump fire weapons so ecm wouldn't harm me too hard..and it works :P

#17 Joseph Mallan

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Posted 15 December 2012 - 04:26 AM

View PostCaptain Midnight, on 15 December 2012 - 02:53 AM, said:

I hate to be a noob and bump my own thread but I was running 8s earlier and I came across a hunchback 4SP, piloted by a legendary founder, with FIVE MEDIUM LASERS AND THAT'S IT. That's right folks, no missiles whatsoever, nothing but 5xML on a hunchback 4SP. Even with a 260 standard engine, no endo, no DHS, no FF, how do you even use up the tonnage? Insane!

PLEASE people, let's explore the metagame. You don't get a new metagame without exploting the current one until everyone exploits it equally. That's when some next level **** comes in and we get some crazy builds that destroy the current meta. I'm tired of killing centurions that don't have streaks in the missile bays, I'm tired of killing catapults with SRM4s instead of SRM6s because they don't realize they don't have to pay for artemis ammo by turning off re-arm and using extra ammo...

Sounds like Personal Preference to me sir. I would guess the user wanted some lasers but still have the ability to use Missiles (Short or long) if they wanted. I have to chuckle at you putting Centurions on the Don't use list. I get excellent return on my Centurion-A and would use it v just about everyone. We don't have a Meta game yet we only have combat so we cannot even speculate on what will happen when the rest of the game arrives.

And don't forget the no-pay exploit will go away some day, so you should be paying to keep in fighting fit, so when the gravy goes dry, you aren't left crying cause you didn't used to pay for X.

#18 Sifright

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Posted 15 December 2012 - 04:33 AM

View PostJoseph Mallan, on 15 December 2012 - 04:26 AM, said:

And don't forget the no-pay exploit will go away some day, so you should be paying to keep in fighting fit, so when the gravy goes dry, you aren't left crying cause you didn't used to pay for X.


The alternative corollary is to abuse it as much as possible to get the most benefit so you can build a giant C-bill buffer before they remove it.

#19 Captain Midnight

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Posted 15 December 2012 - 04:39 AM

View PostJoseph Mallan, on 15 December 2012 - 04:26 AM, said:

Sounds like Personal Preference to me sir. I would guess the user wanted some lasers but still have the ability to use Missiles (Short or long) if they wanted. I have to chuckle at you putting Centurions on the Don't use list. I get excellent return on my Centurion-A and would use it v just about everyone. We don't have a Meta game yet we only have combat so we cannot even speculate on what will happen when the rest of the game arrives.

And don't forget the no-pay exploit will go away some day, so you should be paying to keep in fighting fit, so when the gravy goes dry, you aren't left crying cause you didn't used to pay for X.


Well, some of us have less unbearable personalities than you do, and have 8 man teams to run with. Long story short, we're talking about me here. I run 8s alllll the time, and I gotta tell ya, "personal preference" doesn't make a centurion viable. When I beat a team with a bunch of atlases I say "gg noobs", when I beat a team with even a single centurion I say "sorry about all your mediums" or something similar, because I am sorry, because it wasn't close. My team runs 2-3 raven 3Ls, 3-4 Atlas DDCs, and 1-2 fast heavy snipers. If the other team had a medium and my team lost I'd start booting people from my team because their skill level was sooooo far below what premade 8s require.

When that "no-pay exploit" goes away I'll be crying about how artemis is P2W (Which it is as currently implemented, it's just that it's free so no one cares, if the price is zero Pay2Win isn't really P2W). Furthermore, I'll be working on how to minmax whatever the new meta is, because right now I've got the current meta down and if I could pick my best 8 friends and force them to use their best 8 mechs I would lose ZERO games. I am the best mechwarrior on the best team in this entire game right now, and if you think otherwise challenge my team to an 8v8 and we'll show you up. I am not trying to wag my epeen but if you think you know better, well I doubt it, and I'd love to see you or anyone try to prove me wrong. I am trying my best to help the community here but if blowhards want to call me out I am waaaaay more than just down, and we will 8v8 on stream in front of god and everybody and we will see who has the better opinion.

Edited by Captain Midnight, 15 December 2012 - 04:43 AM.


#20 stjobe

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Posted 15 December 2012 - 04:51 AM

View PostJoseph Mallan, on 15 December 2012 - 04:26 AM, said:

I have to chuckle at you putting Centurions on the Don't use list.

I, and my Centurions, chuckle right along with you Mr. Mallan.

Take e.g. my CN9-AL; 2xLL, 2xML, 2xsomeSortOfSRMs (SRM4+SRM6, 2xSRM4, 2xSRM6, 2xSSRM-2, it doesn't matter much). It kicks butt. The LLs are enough damage to hurt anything, and nimble enough to kill lights (even ECM lights). The SRMs and MLs are bonus damage for when someone is stupid enough to come across my torso reticule. And the MLs are with me to my grave; I regularly get kills with them, arm-less and torso-less, sometimes even missing a leg.

The CN9-A and CN9-D are likewise efficient killers, the only problem with those is learning how to properly use ballistic weapons. Once you get the hang of that, it's surgery by AC.

And I don't care if you're a Commando, Raven, or Cicada, when my CN9-D comes over the hill at 100+ kph with SRMs and LB10X blazing, you're going down and that precious electronic gadget won't save you, nor will your lock-on missiles.





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