Taking this into consideration, the company should have lances suited for all the variety of roles/tasks the mission may demand. Of these I can name following vital roles:
Reconnaisance. Scouting, spotting targets for fire support units and perhaps screening own force from enemy scouts and conducting electronic warfare.
Line grunts. Main fighting core of a company. Direct engagements with enemy units, assault/defence etc.
Support. Indirect fire support, LRM/artillery.
Command. Directing all lances of the company, perhaps also electronic recon via enchanced sensors and electronic warfare.
It is hard to fill all the roles with only three lances. Command lance, of course, have not to act only as the command center and company commander's bodyguards - it may be line or support unit. But even then the company formation with one lance out on recon/screening/flank protection duty, one in the main fighting line and one behind for fire support looks too narrow. Scout/support units outnumber the front line troops by two to one.
The independent company, in my opinion, could fare much better with at least 4 lances, of which two are "grunts" tasked with direct engagement.
As my knowledge of the universe is limited, I want to ask you BattleTech-wise men, in what fashion independent companies are usually organized according to the source (the roles of lances inside those companies)? Are there instances of four-lance companies? Or perhaps independent units of that size fill some roles by other, non-battlemech arms (say, hovercrafts for recon, wheeled or tracked artillery vehicles for indirect support etc)?
Edited by Morang, 03 May 2012 - 11:39 PM.