I really appreciate the missile bay door toggle that we've recieved and it's nice that we have an indicator light, but the light isn't very obvious. Right now, the light toggles between a pale yellow and a pale green. I believe that the indicator light would be more useful if it switched on/off instead of switching between two similar colors.


Adjust Cn9 Missile Door Indicator
Started by Metafox, Nov 22 2012 05:13 PM
4 replies to this topic
#1
Posted 22 November 2012 - 05:13 PM
#2
Posted 22 November 2012 - 06:34 PM
Metafox, on 22 November 2012 - 05:13 PM, said:
I really appreciate the missile bay door toggle that we've recieved and it's nice that we have an indicator light, but the light isn't very obvious. Right now, the light toggles between a pale yellow and a pale green. I believe that the indicator light would be more useful if it switched on/off instead of switching between two similar colors.
^This!
Or make it 2 colours with more contrast/easier to differ from.
#3
Posted 22 November 2012 - 08:06 PM
I looked for this in my cent and couldn't find it. Is this door what's causing the delay between pressing the button and firing missles? I would love to leave the stupid thing open.
#4
Posted 22 November 2012 - 08:16 PM
i'd actually prefer the words "on/off" to be used somewhere, or a solid "bar" light rather than a single LED.
Also can someone confirm what the penalty is for using it? someone said ingame you take 25% more damage but unsure.
Also can someone confirm what the penalty is for using it? someone said ingame you take 25% more damage but unsure.
#5
Posted 22 November 2012 - 11:30 PM
You can open/close the doors by pressing the "/" key. The indicator light is near the base of that left window bar. Supposedly, the missile doors give you a 10% damage reduction, either for the weapon or for the front side torso (not sure). You don't get a penalty for opening them, you just lose the damage reduction bonus.
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