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Just Stop people, please?


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#221 chutche2

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Posted 28 May 2012 - 10:01 PM

Also, FYI, there's some confusion around this whole mess.

In the original canon, star league tech was basically nonexistant in 3049.

Then as time went on, it became more and more prevalent through retcons. The war of 3039 introduced prototype equipment, and new designs became available, and through series of retcons and other stories level 2 tech became somewhat available in 3049. There were still some fluff restrictions like DC not having many double heat sinks but other than that everyone was in the process of upgrading their old crap with the new gear when clans hit according to the storylines. Hell even some mercenaries were getting that treatment, I remember Lindon's Regiment was having some of their aero refit with ER Larges by Hanse around this time.

Edited by chutche2, 28 May 2012 - 10:01 PM.


#222 wanderer

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Posted 29 May 2012 - 07:23 PM

View PostRejarial Galatan, on 04 May 2012 - 09:09 PM, said:

<growls> I may fight for the DCMS at the moment, but my heart is of Clan Wolf. You wish to see what YOURS looks like freebirth?

OOC: explination of how THIS works, in terms of my loyalty, its in the sig.


Is it too late to explain to you that Clan Wolf's strong and true allies turn out to be....House Steiner? Arc-Royal ring a bell? A Kell Hound that ends up the Khan? Steiner-Davion genetic legacy that eventually becomes the Wolf Khan in turn?

Combine space? You're in Nova Cat and Ghost Bear planets, my brawny boy- that's where they end up. And trying to play a faction that doesn't exist yet, nor will get it's claws into Kuritan territory, unless you want to count taking a bite of the FRR like everyone else did playing kick-the-Republic on their inroads to Terra.

Not that I have any problems with people hewing to where they'll end up "historically", but if you want to see how well Clan traditions do with House Kurita, I'd look up Turtle Bay (Smoke Jaguars) and the Dieron Incident (Ghost Bears) before picking them as your "most Clanlike" House. Just a suggestion from an old MechForce type here.

#223 Rejarial Galatan

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Posted 29 May 2012 - 07:31 PM

I fight for kurita for a personal reason, one that goes beyond this one game, one, that I shall not get into here.

#224 wanderer

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Posted 29 May 2012 - 07:41 PM

View PostRejarial Galatan, on 04 May 2012 - 07:55 PM, said:

why the hate on the TIMBER WOLF? it IS available in 3049 and is seen on The Rock in that year, so, id imagine a wonderful mech like that would be available, and should be such, even if it IS pricey


Of course, there's one problem here.

There is no production of the Timber Wolf anywhere in the Inner Sphere. It's exclusively produced in Clan space and the only way an Inner Sphere force gets their hands on one is via salvaging one in combat. You can probably count the number of operational Timber Wolves piloted in the Inner Sphere by non-Clan pilots (yes, that's you and me) on one hand with fingers to spare. The first ones were built in 2945, but none- that is, not a single one -walked on a single world in the Inner Sphere (where the game is) until that fateful meeting in 3049 between Phelan Kell and the Wolves in a mutual game of pirate-chasing.

It's a bit like expecting us to import something from Mars to Earth right about now because darn it, there's Mars stuff on Mars and we CAN get there! Never mind there's no actual TRADE done or that the Clan Homeworlds are the biggest secret they have for years until a traitor betrays it and the Inner Sphere blows up Clan Smoke Jaguar like a cheap kleenex in a flamethrower!

Clan tech, 40+ years AFTER the invasion is so difficult to reproduce that it's either bought from Clanners (at obscene prices and virtually zero availability for parts, much less all but a few very specific second-rate designs) or constructed as experimental-level technology at best that costs sixty, seventy times normal at the barest trickle of manufacture, usually even then with Clan assistance in getting that spasm of assembly working. And that's forty years later, when a non-Clan factory STILL can't even produce a humble Clan-tech heat sink.

Mechwarrior 4 was a big finger in the eye of the "reality" of the Mechwarrior universe as it was written. I don't blame Microsoft- they wanted an arcade game with big stompy robots, not actual Battletech. But for goodness' sake, don't try to fanwank your way into something that never existed or had the logic to do so. Sitting there petulantly kicking holes through the canon won't help you get to where you want in any case. This is the Inner Sphere. If you wanna end up a Clanner, you're gonna be....an Inner Sphere pilot who ends up islora, bondsman, and makes their way to warrior caste the hard way. Or, you're going to be the one set of Clanners that DO exist in the Inner Sphere, and you're a Dragoon or one of their oddball offshoots, like Snord's Irregulars. Who do happen to be Wolves, even if most of them end up going native- but not all do, and some go back, just like Natasha did.

#225 MarshmallowRampage

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Posted 29 May 2012 - 07:43 PM

@Goldhawk

Actually starleague era tech was avalable during the 4th succession war and the war of 3039, it simply wasnt wide spread due to the fact there were a limited number of places that could produce the equipment and there was no need to rush the construction since everyone had stockpiles of old tech.

#226 Rejarial Galatan

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Posted 29 May 2012 - 07:47 PM

The problem of repairing the Timber Wolf will end for me soon as the clans become playable lol. I for one, am not worried. I am just killin time until I am 'birthed from my sibko' and pass my trial of position lol.

#227 Zynk

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Posted 29 May 2012 - 08:10 PM

View PostGarth Erlam, on 04 May 2012 - 09:18 AM, said:

I think what he's saying is them existing is not the same as them being usable. People seem to think that every Mechwarrior was rolling in multi-million c-bill beds.


BUT I'm buying the $60 package with the "ELITE" mech and I want my bed too. :P

#228 LordDeathStrike

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Posted 29 May 2012 - 08:23 PM

since we have already seen lbx 10s and G rifles in the mechlab videos, they are confirmed as in game, also you forgot srm 2 4 6 and streak 2. and all sizes of pulse laser.

#229 Major Bill Curtis

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Posted 29 May 2012 - 09:29 PM

View PostGoldhawk, on 04 May 2012 - 08:45 AM, said:


Now lets cover it again, Inner Sphere, 3052, Gauss technologies, double heatsinks, LBX10, CASE, and a few other innovations. If you have confusion. Look at the 3050 and the 3055 technical readouts. Those will inform you of the technology of the time.



Well, you can look at the TROs all you like, but the Technical Manual has solid dates on all these items . . .

Gauss Rifle: 3040 (Free Worlds League)
LB 10-X: 3035 ("Fedcom")
CASE: 3036 (Draconis Combine)
Narc: 3035 (Free Worlds League)
ECM: 3045 (Capellan Confederation)
Double Heat Sinks: 3040 (Fed Suns)
Beagle Active Probe: 3045 (Capellan Confederation)
TAG: 3033 (Fed Suns)

That doesn't mean they're abundant in 3049, but you also can't say they "don't exist" in some capacity . . .

but then if we do actually look at the TROs, here's what we find:


Gauss Rifle: Caesar 3R (3049); Victor 9K (3049); Cyclops 11A (3045); Atlas 7K (3049)

LB 10-X: Annihilator 2A (3048); Katana (Crockett) 5003-2 (3035); Orion 1M (3049); Centurion 9D (3049); Hatchetman 5S (3049)

CASE: Trebuchet 7M (3048); Firefly 4B (3047); Jenner 7K (3047) and many many more.

Narc: Raven 3L (3048); Trebuchet 7M (3048); Orion 1M (3049)

ECM: Raven 3L (3048)

Double Heat Sinks: Trebuchet 7M (3048); Cicada 3M (3049); Hunchback 5M (3046); Dervish 7D (3047); Quickdraw 5M (3049); Axman 1N (3048); Caesar 3R (3049); Orion 1M (3049); Awesome 9M (3049); Charger 3K (3049); Zeus 9S (3048); Mauler 1R (3048)

Beagle Active Probe: Firestarter FS-9S (3049); Raven 3L (3048)

TAG: Raven 3L (3048)

This list isn't even particularly exhaustive (I could find more if I really start digging, but I think the point is made). The 3052 thesis isn't going to hold up too well, I think, especially for things like CASE, double heat sinks, but even the LB 10-X made its way into 5 production 'mechs by 3049.





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