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Super Op Device Discovered..


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#1 Iron booger

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Posted 23 November 2012 - 05:11 PM

During a indepth and lenthy examination of game dynamics and harmonies, I have DISCOVERED that no matter what weapon, what MECH, you take a lone mech warrior will be helpless.

TEAMS provide unfair advantages to those players that are not antisocial, Teams alow players to organize and support each other, and that is just unfair. I think in the true nature of this beta, we need to make a change of atleast 125% of the current balance..

TEAMS MUST BE NERFED...

THEY ARE UNFAIR AND OP..


Devs should seriously consider a drastic and erratic adjustment to the current system take a nerf bat and smash them to Nerfdom..

People who organize should be nerfed......

Edited by Iron booger, 23 November 2012 - 05:12 PM.


#2 AC

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Posted 23 November 2012 - 05:18 PM

I know your trying to be funny, but there is a discussion form for that. Go be funny there....

#3 Iron booger

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Posted 23 November 2012 - 05:27 PM

I think this falls under SATIRE. and it is a valid suggestion.

#4 Xandralkus

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Posted 23 November 2012 - 06:42 PM

This is actually both a clever act of trolling and a well-intentioned and serious gameplay issue.

If one vs. one is balanced, then no matter what happens, five versus one will always be insurmountable and OP.

If team vs. team is balanced, then one vs. one fights will be derpy and poorly executed, with players engaging in narrowly defined roles.

Solution: Make the team gameplay solely dependent on one vs. one gameplay. Give us enough objectives, such that dedicating even two players to a single objective is a massive investment of resources and a potentially devestating liability. This means that battlefield positioning will be absolutely key, especially when driving heavy and assault chassis around. This makes speed mean something, aside from merely a means to cut down on the time it takes to engage an enemy target.

A team that masses fire against a single target should be signing their own death warrant and absolutely guaranteeing a loss.





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