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Just Got Team Killed


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#41 Weiland

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Posted 24 November 2012 - 03:05 PM

View PostBurphlap, on 24 November 2012 - 02:49 PM, said:


Hey, you can have a small post count and know what is going on.


True. However, judging from his post, it was evident that he did not and was simply spouting off. You know, to sound smart and superior. Or something. I don't know why people pull stuff out of their *** like that, really.

#42 Hellspwan

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Posted 24 November 2012 - 03:07 PM

Today I ran into the first REAL team killer I have seen in this game to date.

In two seperate drops I ended up with him. First drop, he was on my team, River City. I moved out of spawn, got into position, got a kill on a Centy, when I got hit from behind, thought it might have been accidental, looked up as a chat popped up callling out the team killer, and boom I was dead. He got 3 of us before he got killed.

Second time, Frozen city, he was on the oposing team. I tried to use chat to warn them... He got 4 of them before they got him.

#43 Weiland

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Posted 24 November 2012 - 03:08 PM

View PostRacerX, on 24 November 2012 - 03:01 PM, said:

Team Killing is not always intentional and can happen to the best of us. I can't tell you how many times someone has simply walked into my fire lane just as I aimed in the shot and pulled the trigger. In my opinion that's not my fault. That simply poor judgement on the part of the victim. There was no malice on my part.

However, I have noticed over the last few days friendlies intentionally picking fights. I had to put one guy down the other night simply because he wouldn't leave me alone. I tried to leg him and leave him but that didn't quite go as planned. And who get's penalized for the hostile action? Me. So I have a choice: either let him keep shooting me which costs me money or simply put him down which hopefully will cost me less money. I'm not sure why the sudden uptick in intentional team hostilities but I hope this group gets borred soon and finds another game to be unsportsmanlike in.


There's poor muzzle awareness, general friendly fire, and the like. And then there's the wiseguy that decides to hammer someone for, well, whatever ill reason TKers have. The justice and reasoning of the assault differentiates a TKer from everyone else.

#44 MmmBe3r

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Posted 24 November 2012 - 03:08 PM

Me and a friend that have been running together since early closed beta have a nice list of team killers that have tried or managed to kill us. Each time we are in a game with them either on our team or the enemies they are alway the first to die ;)

#45 clanwolf3050

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Posted 24 November 2012 - 03:43 PM

View PostWeiland, on 24 November 2012 - 03:05 PM, said:

True. However, judging from his post, it was evident that he did not and was simply spouting off. You know, to sound smart and superior. Or something. I don't know why people pull stuff out of their *** like that, really.


I was looking for help on how to report it. Which I got. Thanks to the help by the way for those who did help. I got an email telling me that PGI would look into it and handle it. I am happy with the results. Even if they make new accounts, I at least got a nod from the company, that I was going to get help. I just want people to know the on purpuse TKs are not OK and you do have an outlet. You can email support@mwomercs.com and file your problem with them and have a thrid party to look at it, and they have the power to do something, while all I can do it yell. So again Thanks for the help.

Edited by clanwolf3050, 24 November 2012 - 03:44 PM.


#46 Fiachdubh

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Posted 24 November 2012 - 04:01 PM

Never experienced intentional team killing myself but have killed teammates twice but purely by accident when they walked between me and target as I was firing. I believe it has been stated that they do keep a list of reported team killers but remember it is still beta and they have a lot of more immediate issues to deal with.

#47 Romulus Stahl

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Posted 24 November 2012 - 04:21 PM

View PostWeiland, on 24 November 2012 - 02:45 PM, said:

Notice my careful choice of words. AFKs are hard to determine. That's why I give them a bit of time and then only after a few choice love taps do I proceed to strip them down and core them. Anyone who isn't actually AFK will respond after a couple slaps to the face. A reasonable response time to get one's head in the game is realistic.

Great to have a self appointed judge and jury, while you are spending time on your own teams AFK'ers the enemy team is having a hay day. Interestingly enough I ran into a judge and jury type, while standing over watch at a tunnel exit, I took 2 shots to the back, when I turned to see a team mate and confronted him I got the "AFK'er line", it never dawned on him that I had moved several grids out of the base and that I was performing a tactical function. As he opted to fire at me once more when confronted, upon which he was cored. Needless to say we lost the round, largely due to the self appointed AFK police.

#48 Weiland

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Posted 24 November 2012 - 04:33 PM

View PostRomulus Stahl, on 24 November 2012 - 04:21 PM, said:

Great to have a self appointed judge and jury, while you are spending time on your own teams AFK'ers the enemy team is having a hay day. Interestingly enough I ran into a judge and jury type, while standing over watch at a tunnel exit, I took 2 shots to the back, when I turned to see a team mate and confronted him I got the "AFK'er line", it never dawned on him that I had moved several grids out of the base and that I was performing a tactical function. As he opted to fire at me once more when confronted, upon which he was cored. Needless to say we lost the round, largely due to the self appointed AFK police.


Yes, compare me to Captain Stupid. Totally no difference whatsoever.

#49 pcunite

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Posted 24 November 2012 - 08:58 PM

Make it cost way too much to team kill prior to 2 minutes into the match or based on health. So many newbs are walking in front of my shots, some do so when they are about dead and I get -XP for their mistake!

#50 Mavairo

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Posted 24 November 2012 - 09:09 PM

Best way to deal with friendly AFKers is if your team loses, point out the AFKer's location, and ask the enemy team to rack up that guys repair bill by disarming him, legging him and then coring him.

That way my no one on my team loses XP for a TK, our opponents who are already victorious, will get more money, and everyone wins but the afking scum bag.

When I'm on the winning side, I also make a point of doing that for our opponents.

Edited by Mavairo, 24 November 2012 - 09:09 PM.


#51 Vermaxx

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Posted 24 November 2012 - 09:13 PM

View PostMavairo, on 24 November 2012 - 09:09 PM, said:

Best way to deal with friendly AFKers is if your team loses, point out the AFKer's location, and ask the enemy team to rack up that guys repair bill by disarming him, legging him and then coring him.

That way my no one on my team loses XP for a TK, our opponents who are already victorious, will get more money, and everyone wins but the afking scum bag.

When I'm on the winning side, I also make a point of doing that for our opponents.

Except this has been defined, twice, by mods as a violation of the code of conduct under griefing. Stop encouraging people to do something they can receive disciplinary action on.

Upping the repair bill is pointless anyway. Half of them are in trial mechs, and the other half don't repair the mech.

#52 soarra

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Posted 24 November 2012 - 10:05 PM

Its really hard sometimes with TK's. Ive tkd and been tkd some by accident others on purpose.
I had one guy shoot my buddy in back circle him and do it again
we both commented in team chat he didnt reply, so i walked up to him in my atlas and just stood there
He shot we both alpha striked him and destroyed him.
He was yelling that we were team killers, yet he was the tard who stripped all armor off my teammate.
Ive also had the people who have no awareness of whats around them and walk in front of me as im nuking someone and they blame me so i doubt theres much pgi can really do about this

#53 Eltyr

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Posted 24 November 2012 - 10:41 PM

I find it interesting how many people here show an evident lack of trigger discipline. Nearly 100% of the time, I can avoid hitting people on my team who cross my path, so long as I recognize that they are. Even when they are crossing my path just to steal my kill. (I've hit a friendly in any significant way in only a tiny fraction of games, and in every game friendly mechs cross my path while I'm firing many times.)

I have encountered only a single definite team killer, and another two who I'm pretty sure of. (Reported the former, not the latter). This is from a bit more than 400 matches. On the former, I really wish I was allowed to name names, but it was some time ago. Instead, it was an Atlas who killed my group mate and then me in short order at the start of the match. I haven't seen him again, but then, I rarely see the a name I recognize from previous matches anyway. Only heard of a few additional ones from my teammates. Several times I've wondered. Overall, it isn't a common problem. Extremely infuriating? Of course.

#54 Oy of MidWorld

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Posted 24 November 2012 - 11:09 PM

View PostWeiland, on 24 November 2012 - 02:45 PM, said:

Notice my careful choice of words. AFKs are hard to determine. That's why I give them a bit of time and then only after a few choice love taps do I proceed to strip them down and core them. Anyone who isn't actually AFK will respond after a couple slaps to the face. A reasonable response time to get one's head in the game is realistic.


Er, you do realize there are bugs in the game right? A buddy of mine gets a blackscreen about every ten matches. Bad for the team but not his fault. Technically the game consideres him still in the game, even if he tabs out and closes the tab. He appears afk, but if he is killed, he gets a death and a repair bill. His killer gets a kill or (in your case) a teamkill.

Needless to say he is always very happy if we manage to win anyway and no self proclaimed judge of the battlefield blasts his mech into pieces.

If you first tap a supposed afker, then strip him of armor, and then core him, you seem to have an awful lot of time in a match. Time that you're not helping your team in any way. Can the military in you grasp that thought?

Oh by the way, thats a totally 1337 quote you use as a sig... ;)

Furthermore I think collisions must be back in the game.

Edited by Oy of MidWorld, 24 November 2012 - 11:25 PM.


#55 xenoglyph

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Posted 24 November 2012 - 11:16 PM

Sometimes TKs are necessary. I remember one match in closed beta....took out a mech, Atlas I think. There was a pause of a couple minutes and then the dude starts yelling about how I'm a hacker, cheater, smoke cigarettes with children in the car and the windows rolled up, etc. Said that I was shooting him through a mountain and all sorts of crazy stuff.

Dropped with him next match. He was on my team. 2 alphas later we were down a man... but it wasn't me.

#56 pulsarius

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Posted 27 March 2013 - 05:24 PM

reporting a teamkiller by the name of [REDACTED] i was in caustic valley , i didnt get team killed by this guy but the rest of my team did

Edited by Prosperity Park, 27 March 2013 - 06:02 PM.
removed specific player name from public view


#57 MadPanda

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Posted 27 March 2013 - 06:07 PM

View Postpulsarius, on 27 March 2013 - 05:24 PM, said:

reporting a teamkiller by the name of [REDACTED] i was in caustic valley , i didnt get team killed by this guy but the rest of my team did


That guy is on TS right now with 3 others. Maybe he killed his TS buddies. Nothing wrong with that ;).

#58 Felicitatem Parco

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Posted 27 March 2013 - 06:11 PM

View Postpulsarius, on 27 March 2013 - 05:24 PM, said:

reporting a teamkiller by the name of [REDACTED] i was in caustic valley , i didnt get team killed by this guy but the rest of my team did


There is a thread created by the Support Staff specifically about the issue of TeamKilling and other illicit in-game behavior. I'll post a link here: http://mwomercs.com/...ploitsgriefing/

You will basically send a report to support@mwomercs.com with a description of the event, the map, time/date, player names, etc and possibly a screenshot if you can nab one. If you'd like to, you can go through that thread for some more specific information about the reporting process.

There is also a policy about not fingering people out by name here on the forums, called the Name and Shame policy. It's there to make sure that nobody is allowed to lie about other people by name, because otherwise anyone could accuse anyone of being a teamkiller and there'd be no way for forum users to weed out the false accusations from the genuine ones. I'll post a link here for that one, too: http://mwomercs.com/...dated-20130226/

In fact, most of the forum rules have been clumped together in this section of the forums, the Rules and Guidelines: http://mwomercs.com/...les-guidelines/

So, in lieu of all this information, I will close this particular thread. You can also view the Code of Conduct ( http://mwomercs.com/conduct ) for a more thorough list of forum guidelines, as well as the Rules and Guidelines section of the forums.





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