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#1 Csypher

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Posted 22 November 2012 - 08:58 PM

plz no content No more mc sales no more mechs no more skins no more bobble heads no more QQing not more suggestions no more weapon tweaking no more modules no more any thing BUT

FIXING BUG plz

then all else and be focused on

Edited by Csypher, 22 November 2012 - 09:02 PM.


#2 Nidhogg LeFabre

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Posted 22 November 2012 - 08:59 PM

please fix the errors/bugs in MWO game.

#3 Wooj

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Posted 22 November 2012 - 09:04 PM

View PostNidhogg LeFabre, on 22 November 2012 - 08:59 PM, said:

please fix the errors/bugs in MWO game.


You do realize that in game development they don't just throw all the issue into a hat and let employees randomly draw jobs out for the day, right?

The guy that creates the bobbleheads is not the same guy that writes the netcode, or the guy matchmaking service, or the guy that creates new mechs. Sure, there is probably some bleed-over from one job to another, but you can't expect the art department to run down to the server room and start mucking about.

#4 AlchemistWard

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Posted 22 November 2012 - 09:10 PM

There was a post that asked "what would I pay for?"

Your asking the wrong question, you should be asking, If the MechWarrior community has a game free of bugs and a relatively decent matchmaker, what wouldn't they pay for?

STOP releasing new content, STOP balancing, STOP doing what your doing and FIX the game of the bugs that plague this game(ie crashes, damage not registering properly, mechlab crashes, etc....)

Matchmaking...give the players the choice of dropping in whatever match they would prefer(like the rest of the gaming community). Have lobbies that offer organized matches that range from 1v1 thru 8v8, and then have lobbies that are purely public matches. Give the community the choice, rather than dictating to us how we want to have fun with this game.



Take these simple steps and you will finally be worthy of our money.



Alchemist Ward

#5 sycocys

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Posted 22 November 2012 - 09:25 PM

STOP - complaining and rage posting all the time and let them do their jobs.

That is all.

#6 Jadel Blade

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Posted 22 November 2012 - 09:28 PM

KEEP,

adding cool things and having sales please

Edited by Jadel Blade, 22 November 2012 - 09:29 PM.


#7 Csypher

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Posted 23 November 2012 - 02:38 AM

yes add more things that could make more bugs and never fix the ones that already are a issue. smrt

#8 Jadel Blade

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Posted 23 November 2012 - 02:55 AM

I have zero game breaking bugs.

a couple of vaguely annoying bugs.

and a few performance issues.

Im all for adding more things.

#9 AlchemistWard

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Posted 23 November 2012 - 07:12 PM

Blade and sycocys,

Get a clue, they are not doing their jobs, which is to make the game playable. If you shoot, hit, and do no damage 33% of the time...why would you play a game that has that problem. A developer who accepts this, needs to be fired.

This is not a rage post, I have invested $120 into this game, and I have a right to express my opinion, and my opinion is, that the game is flawed in many ways, and before we add new content which just will just complicate things, I SAY WE FIX THE EXISTING PROBLEMS FIRST, ADD A MATCHMAKER THAT MAKES SENSE TO EVERYONE IN THE COMMUNITY, then make changes.

The Devs can do what they want, but until these changes are made, I GUARANTEE, THEY WILL NOT GET ANYMORE OF MY MONEY....so put that in your pipe and smoke it.

#10 Rejarial Galatan

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Posted 23 November 2012 - 07:27 PM

View PostAlchemistWard, on 23 November 2012 - 07:12 PM, said:

Blade and sycocys,

Get a clue, they are not doing their jobs, which is to make the game playable. If you shoot, hit, and do no damage 33% of the time...why would you play a game that has that problem. A developer who accepts this, needs to be fired.

This is not a rage post, I have invested $120 into this game, and I have a right to express my opinion, and my opinion is, that the game is flawed in many ways, and before we add new content which just will just complicate things, I SAY WE FIX THE EXISTING PROBLEMS FIRST, ADD A MATCHMAKER THAT MAKES SENSE TO EVERYONE IN THE COMMUNITY, then make changes.

The Devs can do what they want, but until these changes are made, I GUARANTEE, THEY WILL NOT GET ANYMORE OF MY MONEY....so put that in your pipe and smoke it.

QFT!!!

this game is broken worse now than I have EVER seen it, and I came into Closed Beta back in JUNE, EARLY JUNE. What ever they have been doing these last few patches is breaking the game LITERALLY. Many players are seeing a steady drop in FPS, others are getting rainbow minimaps <myself included on this one>, while others yet are striking enemy mechs, seeing the game SAY they did damage, by showing the impacts, the glow from the laser heat on the armor, the sparks, but in the end, doing 0.0 damage to the enemy. Others still are seeing CTD's in rates that they NEVER have before, not in this game or even any other game they were in a BETA for. Something is going very wrong with this game. I will admit SOME people are lucky and are cleanly avoiding the bug gremlins that are running amok out in MWO, but, they are there, and they need to be killed before they do permanent damage. They need to stop adding in more stuff before this game flat out breaks completely.

I may not have invested 120 on this game, I DID invest 60, money that, quite frankly should have gone elsewhere in my life, but, I supported this game in the hopes that a beloved franchise would rise from the ashes, but so far, all we have is a smoldering wreckage. I have only a dim hope left that this game will survive for years, but, some things make me think that that will not happen.

#11 Elder Thorn

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Posted 23 November 2012 - 07:44 PM

i agree with the op, though i realise, that a mechdesigner won't be able to code stuff, same as a MCdiscount designer ;)

#12 sycocys

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Posted 23 November 2012 - 07:55 PM

Honestly I am having very few issues as well, and I want them to put full effort into getting the game put on dx11 instead of putzing around with dx9. I do feel bad for you guys that are having frame rate issues, but having them halt progress on the engine that will be able to sustain the game and likely solve many of your issues at the same time is silliness.

And for every one of you having issues there's quite a few of us not having issues, so even if they diverted back to fixing dx9 frame rates, it'd be a conundrum to work out.

Beyond that here's a few things that improved my already good framerates recently (tweaked because I decided to jump onto my hdmi monitor with my laptop).

After the switch I noticed I was running in full screen at a resolution smaller than my monitor's default - so I switch to windowed/full. This in itself jumped my frames up by 5-10 frames. I played around with different sizes, and settled on one that was slightly smaller than my screen just for functional purposes. So I don't know if it was the straight full screen to windowed, or the use of a much smaller than default render size, but one of those gave me a nice boost and a less grainy look.

You can also set it manually to not use (m ul ti)-processors and see if that's buggering up directx on your end. It's been known to happen.

Your testing, can't hurt to make sure your testing different settings out on your end to optimize things as well. Just because the game went to open doesn't make you any less of a tester, nor the fact you spent money foolishly on a founders package - every game goes through these sorts of growing pains, when you couple that with multiple engine changes it's gets a little nerve racking but if you like the game - deal with it or take a break.

Edited by sycocys, 23 November 2012 - 07:56 PM.


#13 Rejarial Galatan

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Posted 23 November 2012 - 08:03 PM

sycocys this games engine was not designed for this game, its why some of the most core things are ignored, like rear arc weapons and cameras. also, they MUST fix things before more crap is added in, even changing to DX11 may mess up more things and make a nearly unplayable game <for some> 100% unplayable at that point if the support structure isnt repaired first.

to be blunt, they have a 4 story building on a foundation meant for a 2 story house, and the foundation is starting to rupture. they honestly cannot add more floors to this building w/out shoring up the foundation and making it structurally sound to support the weight and complexity of anything more, especially if they intend on taking this up to 30+ floors so to speak.

#14 sycocys

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Posted 23 November 2012 - 08:28 PM

So your saying that they should abandon forward progress and getting to a place where they can put the game on a better foundation so it can be built upon well into the future - so <some> can have lollipops now?

Just take a break if you feel that its that bad. If the game gets better in the mean time hurrah! If not, well it's not like it would be the first time in history that it happened. If you do want to stay, suck it and do some troubleshooting on your end to see if you can't be helpful in make future changes better.

#15 Rejarial Galatan

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Posted 23 November 2012 - 09:10 PM

Sycocys, seriously think about this for a minute, the game broke in the last patch, look at all the CTD's being reported, the new RAINBOW minimap/battlegrid to name just two things right now. They have most likely a few MILLION lines of code as it is, and there are serious errors in that code that MUST be addressed before more complexity is added.

Say they add a feature, one YOU Sycocys have been drooling for, and they ignore people like me who say: FIX THIS STUFF BEFORE YOU ADD MORE. They make that feature you wanted soo badly work FLAWLESSLY right now. Well, thats cool, but, now, they go and bug sweep the game, and fix the broken foundation, now, your lusted after feature breaks. Why? Because they perfected it with broken codes supporting it, and once the broken code was removed, the new feature broke, causing MORE problems. See where this is going? Cannot build more into the game until the existing structure is fixed. It would be like trying to add rims to a car with broken axles. Nice bling, but, guess what? that car STILL wont move. You added something to it, that NOW you gotta remove in order to fix what was broke in the first place. No need for an already over worked team to make their lives harder by pointlessly pushing crap at us w/out fixing the broken stuff already.

#16 sycocys

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Posted 23 November 2012 - 10:42 PM

Well since the only feature I'm looking for is mech on mech shooting and that is working...

Issues with the graphic bugs are an issue with the map optimization and direct x. I seriously doubt that no one is looking into it and their move to 11 which from my understanding is going to happen regardless of how much you complain to have them go back to the original engine. They've sunk too much into the move which will make thing better whether or not you believe it to simply go back now.

And honestly in an open beta with such a short development and closed beta cycle I'm frankly surprise there are more issues that affect everyone.

At the end of the day though, I'm sorry that I have confidence in the future of the game and you don't. I started towards the end of closed and haven't had any of the issues with the core parts of the game other than random balance issues, you maybe do - maybe something has changed on your end that's mucked up your system. Win updates can have that effect, graphic driver updates as well. Maybe spend some time trying to help them figure out the problem instead of constantly complaining? Get on chat with the guys that are experiencing issues and compare some notes for gods' sake, I'm sure most of you are as big of computer nerds as you are mech nerds.

#17 Jadel Blade

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Posted 24 November 2012 - 02:05 AM

View PostAlchemistWard, on 23 November 2012 - 07:12 PM, said:

Blade and sycocys,

Get a clue, they are not doing their jobs, which is to make the game playable. If you shoot, hit, and do no damage 33% of the time...why would you play a game that has that problem. A developer who accepts this, needs to be fired.

This is not a rage post, I have invested $120 into this game, and I have a right to express my opinion, and my opinion is, that the game is flawed in many ways, and before we add new content which just will just complicate things, I SAY WE FIX THE EXISTING PROBLEMS FIRST, ADD A MATCHMAKER THAT MAKES SENSE TO EVERYONE IN THE COMMUNITY, then make changes.

The Devs can do what they want, but until these changes are made, I GUARANTEE, THEY WILL NOT GET ANYMORE OF MY MONEY....so put that in your pipe and smoke it.


This is the very definition of a nerd rage post btw just in case you are ever asked to define it in the future.

You and Rej should hang out, your enthusiasm for caps is a common bond (did MILLIONS really need to get capped?)

Rej:
There are nowhere as many CTDs as there were earlier in the beta as you well know your hyperbole undermines your point.

Sure there are issues but not many and not severe. If it was released* like this I would think there would be cause for complaint but for beta its pretty damn good.

The whole damage not registering/netcode rage thing annoys me too. Look at the reticule, if it turns red when your shooting someone you are damaging them, do that for a while and they die. I have never had any issue killing people whether they are in 100kph jenners or assaults. Is it hard to hit fast targets? Sure of course, just like every other game ever made. For that matter just like in real life.

When shooting an aeroplane from the ground or another aeroplane do you aim directly at the fast moving target or do you lead the target?

* Dont start on the whole is open beta with payed transactions any different from released argument as I am liable to agree with you.

#18 pjnt

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Posted 24 November 2012 - 02:34 AM

I completely agree with you OP. Jadel Blade probably works for PGI and instead of fixing bugs he trolls the forums fluffing up the obvious failures. Ignore him.

#19 Mechteric

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Posted 24 November 2012 - 07:05 AM

FYI they have a whole team of people with different responsibilities, so they can continue to work on other things while fixing bugs (e.g. a graphics/3D artist is not a programmer)

#20 Kobura

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Posted 24 November 2012 - 07:49 AM

View Postpjnt, on 24 November 2012 - 02:34 AM, said:

I completely agree with you OP. Jadel Blade probably works for PGI and instead of fixing bugs he trolls the forums fluffing up the obvious failures. Ignore him.

pfahaha what the hell





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