Just to point out because mechbay its buggy since several patches. We can't save our mechs in a good way. 50% results in a client restart.
PGI please fix it. Main problem is when you don't use auto-ammunition (so life with the 75%) you get so many problems in mech bay. I think its same without repair but can't say for sure.
Please fix it. Our team get this problems since several patches. Most of us use the 75% Ammo.
0
3 replies to this topic
#1
Posted 24 November 2012 - 02:30 PM
#2
Posted 24 November 2012 - 02:54 PM
Agreed. Pretty annoying.
#3
Posted 25 November 2012 - 06:26 AM
Mechlab freeze on saving, windows error below:
Log Name: Application
Source: Application Error
Date: 11/24/2012 2:28:53 PM
Event ID: 1000
Task Category: (100)
Level: Error
Keywords: Classic
User: N/A
Computer: .
Description:
Faulting application name: MWOClient.exe, version: 3.4.1.4418, time stamp: 0x50abee7f
Faulting module name: CryRenderD3D9.DLL, version: 3.4.1.4418, time stamp: 0x50abedf7
Exception code: 0xc0000005
Fault offset: 0x00166364
Faulting process id: 0x494
Faulting application start time: 0x01cdca7975d5bfb4
Faulting application path: C:\Games\Piranha Games\MechWarrior Online\Bin32\MWOClient.exe
Faulting module path: C:\Games\Piranha Games\MechWarrior Online\Bin32\CryRenderD3D9.DLL
Report Id: 2dd71824-366d-11e2-a0e1-00044b0728fa
Event Xml:
<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
<System>
<Provider Name="Application Error" />
<EventID Qualifiers="0">1000</EventID>
<Level>2</Level>
<Task>100</Task>
<Keywords>0x80000000000000</Keywords>
<TimeCreated SystemTime="2012-11-24T19:28:53.000000000Z" />
<EventRecordID>6268</EventRecordID>
<Channel>Application</Channel>
<Computer>.</Computer>
<Security />
</System>
<EventData>
<Data>MWOClient.exe</Data>
<Data>3.4.1.4418</Data>
<Data>50abee7f</Data>
<Data>CryRenderD3D9.DLL</Data>
<Data>3.4.1.4418</Data>
<Data>50abedf7</Data>
<Data>c0000005</Data>
<Data>00166364</Data>
<Data>494</Data>
<Data>01cdca7975d5bfb4</Data>
<Data>C:\Games\Piranha Games\MechWarrior Online\Bin32\MWOClient.exe</Data>
<Data>C:\Games\Piranha Games\MechWarrior Online\Bin32\CryRenderD3D9.DLL</Data>
<Data>2dd71824-366d-11e2-a0e1-00044b0728fa</Data>
</EventData>
</Event>
Log Name: Application
Source: Application Error
Date: 11/24/2012 2:28:53 PM
Event ID: 1000
Task Category: (100)
Level: Error
Keywords: Classic
User: N/A
Computer: .
Description:
Faulting application name: MWOClient.exe, version: 3.4.1.4418, time stamp: 0x50abee7f
Faulting module name: CryRenderD3D9.DLL, version: 3.4.1.4418, time stamp: 0x50abedf7
Exception code: 0xc0000005
Fault offset: 0x00166364
Faulting process id: 0x494
Faulting application start time: 0x01cdca7975d5bfb4
Faulting application path: C:\Games\Piranha Games\MechWarrior Online\Bin32\MWOClient.exe
Faulting module path: C:\Games\Piranha Games\MechWarrior Online\Bin32\CryRenderD3D9.DLL
Report Id: 2dd71824-366d-11e2-a0e1-00044b0728fa
Event Xml:
<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
<System>
<Provider Name="Application Error" />
<EventID Qualifiers="0">1000</EventID>
<Level>2</Level>
<Task>100</Task>
<Keywords>0x80000000000000</Keywords>
<TimeCreated SystemTime="2012-11-24T19:28:53.000000000Z" />
<EventRecordID>6268</EventRecordID>
<Channel>Application</Channel>
<Computer>.</Computer>
<Security />
</System>
<EventData>
<Data>MWOClient.exe</Data>
<Data>3.4.1.4418</Data>
<Data>50abee7f</Data>
<Data>CryRenderD3D9.DLL</Data>
<Data>3.4.1.4418</Data>
<Data>50abedf7</Data>
<Data>c0000005</Data>
<Data>00166364</Data>
<Data>494</Data>
<Data>01cdca7975d5bfb4</Data>
<Data>C:\Games\Piranha Games\MechWarrior Online\Bin32\MWOClient.exe</Data>
<Data>C:\Games\Piranha Games\MechWarrior Online\Bin32\CryRenderD3D9.DLL</Data>
<Data>2dd71824-366d-11e2-a0e1-00044b0728fa</Data>
</EventData>
</Event>
#4
Posted 25 November 2012 - 06:51 AM
For the purpose of providing good feedback and more data for the devs to work with, I'm going to post and say that I rarely have any MechLab issues. There have been a few times when I save a new config. and the engine disappears from the 'Mech for a moment. But it usually reappears within about ten seconds, or if I start to edit the loadout again. Never had any crashes. Never needed to restart the client.
I have seen it fail to save a configuration from time to time, as well. But it seems like it only does this if you do many changes in one shot without saving between them. And it seems like the new configuration will eventually appear if you wait a minute. I probably don't see it too often because I usually just make a few small changes at a time and save often.
Overall, it is a bit buggy. But I seem to be lucky in not having as many issues as some others do.
I have seen it fail to save a configuration from time to time, as well. But it seems like it only does this if you do many changes in one shot without saving between them. And it seems like the new configuration will eventually appear if you wait a minute. I probably don't see it too often because I usually just make a few small changes at a time and save often.
Overall, it is a bit buggy. But I seem to be lucky in not having as many issues as some others do.
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