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[Sug] Add Last Known Data On Battlemap


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#1 Raeven

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Posted 12 December 2012 - 12:38 PM

I don't have time in Photoshop to mock this up.. but what about adding 'Mech status on the Battlemap. As is, it's impossible to tell what 'Mechs are which when they are near each other.


Friendly Forces Last Known.................................. Data Enemy Forces Last Known Data

A % Mech.................MAP......................MAP.....................A % Mech
Player Name............MAP.......................MAP.....................Player Name
..................................MAP............D..........MAP........................................
B % Mech.................MAP.......A..............MAP.....................B % Mech
Player Name............MAP.......................MAP.....................Player Name
..................................MAP......C...B.............MAP........................................
C % Mech.................MAP......................MAP.....................C % Mech
Player Name............MAP.......................MAP.....................Player Name
..................................MAP......................MAP........................................
D % Mech.................MAP......................MAP.....................D % Mech
Player Name............MAP.......................MAP.....................Player Name
..................................MAP......................MAP........................................
E % Mech.................MAP.............G.........MAP.....................E % Mech
Player Name............MAP.......................MAP.....................Player Name
..................................MAP..........E............MAP........................................
F % Mech.................MAP......................MAP.....................F % Mech
Player Name............MAP.......................MAP.....................Player Name
..................................MAP......................MAP........................................
G % Mech.................MAP......................MAP.....................G % Mech
Player Name............MAP.......................MAP.....................Player Name
..................................MAP......................MAP........................................
H % Mech.................MAP......................MAP.....................H % Mech
Player Name............MAP.......................MAP.....................Player Name
..................................MAP......................MAP........................................

Edited by Raeven, 12 December 2012 - 12:39 PM.






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