

#1
Posted 25 November 2012 - 10:55 AM
It feels like the AMS system on my mech never bothers to shoot at these streak missiles, it just gives them a free pass which I think should change.
If anything, the screen shake induced by being hit by 2 dinky missiles should be vastly reduced so that it at least gives people a chance to fight back against these cheap players.
#2
Posted 25 November 2012 - 10:56 AM
#3
Posted 25 November 2012 - 11:21 AM
know what happens when someone shoots me with an AC/2 or streaks? I shoot back. The bigger concern is the oil across the cockpit, which is only caused by missiles as far as i can tell...now THAT needs to be looked at.
inb4lock.
Edited by SpiralRazor, 25 November 2012 - 11:22 AM.
#4
Posted 25 November 2012 - 01:54 PM
#5
Posted 26 November 2012 - 08:49 AM
SpiralRazor, on 25 November 2012 - 11:21 AM, said:
know what happens when someone shoots me with an AC/2 or streaks? I shoot back. The bigger concern is the oil across the cockpit, which is only caused by missiles as far as i can tell...now THAT needs to be looked at.
inb4lock.
I find it difficult to see the reticule when my screen is bouncing back and forth with explosions constantly rocking me. If there was some way I could just turn off screen shake that would be awsome, if I can't then it needs to be reduced (expecially if it is only cosmetic as you say).
#6
Posted 26 November 2012 - 08:54 AM
#7
Posted 26 November 2012 - 09:11 AM
#8
Posted 26 November 2012 - 09:28 AM

I know knock is cosmetic (crosshairs don't actually move), but still, it's rather disorientating in my opinion. Making amount of screen shake depend on weapon caliber would be great.
A few SSRMs...HOLY it's the apocalypse...
Dual LRM20s...relatively insignificant shake...-.-
#9
Posted 26 November 2012 - 09:54 AM
#10
Posted 27 November 2012 - 03:44 AM
#11
Posted 27 November 2012 - 04:39 PM
Rifter, on 27 November 2012 - 03:44 AM, said:
I think they'll do something, and since damage isn't getting nerfed with this solution there no logical defense not to do it. Like what was pointed out above, getting hit with bigger weapons produces less screen shake than 2 streak missiles, and it shouldn't be this way.
I'd also like to know the reason why people vote no, if I'm missing something that it obvious as to why this shouldn't be implemented I'd like to hear it.
#13
#14
Posted 27 November 2012 - 05:58 PM
#15
Posted 27 November 2012 - 06:01 PM
#16
Posted 27 November 2012 - 06:15 PM
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