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Leg Damage


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#1 Ravn

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Posted 23 November 2012 - 04:34 AM

Anyone know why an atlas can fall its full height and receive zero damage, but when I'm cruising in a jenner, every little bump gives me leg damage? Is this a game-ism or is there cannon to back this up?

#2 stjobe

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Posted 23 November 2012 - 06:04 AM

It's a known bug, and it's apparently speed-related (hence why it affects a speedy Jenner but not a slow Atlas).

Edited by stjobe, 23 November 2012 - 06:06 AM.


#3 Ravn

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Posted 23 November 2012 - 02:16 PM

I say nay! It is not speed related. I get leg damage while going slow as well with tiny drops. How fast do you think an atlas is going after it falls its full height. V=17m/2x9.8m/s^2 (depending on the planet) is how fast. 83 m/s or 300 kph.

#4 stjobe

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Posted 23 November 2012 - 02:42 PM

View PostRavn, on 23 November 2012 - 02:16 PM, said:

I say nay! It is not speed related. I get leg damage while going slow as well with tiny drops. How fast do you think an atlas is going after it falls its full height. V=17m/2x9.8m/s^2 (depending on the planet) is how fast. 83 m/s or 300 kph.

Er, no. Your math is off by quite a bit. A 1000kg object falling 17 meters accelerates to about 66 kph.
Have a look here: The Splat Calculator.

#5 Ravn

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Posted 25 November 2012 - 01:23 PM

You are correct... I have no idea how I came up with that equation. Bleh.





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