So, after playing for nearly a month with bad FPS, I found this thread and attempted the fix.
Unfortunately, it did not work, though I'm not surprised since I have a slightly older system with a FSB, and it was indicated the fix probably wouldn't work on a system as "old" as mine.
Here are my specs:
CPU: Intel Core2Quad Q9550, 2.83 GHz, 12 MB L2 cache, 1333 MHz FSB
RAM: G. Skill 2 x 2 GB DDR2 SDRAM, PC2-6400 (4 GB total)
MOBO: Asus P5Q-E
GFX: EVGA nVidia GeForce GTX 470, 1280 MB GDDR5 VRAM
OS: Windows 7 Home Premium 64-bit
HDD: Seagate Barracuda 1TB, 7200 RPM
SOUND: Sound Blaster X-Fi Titanium Pro Fatal1ty Edition
MONITOR: NEC MultiSync EA231WMi, 1920x1080
I just wiped the HDD (re-zero, not just a simple format) and did a refresh install at the end of December, before I ever started playing the beta, so I have all the lastest drivers for pretty much everything on my system.
I've tried a variety of game settings, but I can never seem to do better than 30 FPS, unless I'm staring into a rocky wall from 10 meters away, in which case I MIGHT jump to 40 FPS. The difference between everything on Low / Off and everything on High / On seems to be about 10 FPS (i.e. with everything on highest, I get about 20 FPS on average, 30 if I turn everything down to the lowest).
I even went so far as to install nVidia GeForce Experience. It told me that the optimal settings for my system was to set everything to Low / Off AND to set my resolution to 1024x768.
It also said my system did not meet the minimum system requirements for these recommended "optimal" settings.
I decided to give it a whirl anyway, just to see what I'd get.
I got about 30 FPS average.
The weirdest part about all this is that when I'm SPECTATING, I get about 45-50 FPS average (depending on the settings), even while watching other Lights play.
I really hope this bug gets fixed at some point. It's really depressing playing on a high-end system and getting borderline unacceptable frames per second. I had to stop playing any Light 'Mechs because the FPS is so bad due to the speed they move at that it becomes nigh unplayable at some points.
Edited by Rorvik, 01 February 2013 - 07:24 AM.