

Gifting Mechs
#1
Posted 08 November 2012 - 06:58 PM
On a side note: I think MC prices for mechs should drop a bit before doing this.
#2
Posted 08 November 2012 - 07:35 PM
And a vehement "HELL NO!!!" to any kind of player trading. This includes gifting. This would enable units to have their entire teams skip the beginning grind. Having the ability to have a brand new player with a fully-customized Atlas on day one? No thanks.
#3
Posted 08 November 2012 - 07:40 PM
#4
Posted 08 November 2012 - 08:09 PM
#5
Posted 08 November 2012 - 08:11 PM
#6
Posted 09 November 2012 - 12:49 AM
#7
Posted 09 November 2012 - 01:52 AM
#8
Posted 09 November 2012 - 01:58 AM
Why?
...I want to be a rich eccentric.
I want to be the crazy guy who makes people fight in arenas for my amusement under ridiculous rules to win prizes. I want to found my own Solaris Arena and have people compete in the Silly League. Only allowed to fire weapons while airborne, only allowed to move at top speed, must use an XL100 engine... Rewards like an entire, fully kitted out Tier2 Atlas, or a trio of Hunchbacks for the winner.
A man can dream.
#9
Posted 27 November 2012 - 04:31 AM
#10
Posted 27 November 2012 - 05:48 AM
As would a auction house for mech's and equipment. Something like Forza 4. Not for stupid party hats and crap, but so you can get your hands on that XL you've been drooling over, but for a bit cheaper than new. As well, you can finally auction off your old Cat, Hunchie, ect... w/o taking such a huge loss.
#11
Posted 27 November 2012 - 05:55 AM
Chet Manley, on 27 November 2012 - 05:48 AM, said:
As would a auction house for mech's and equipment. Something like Forza 4. Not for stupid party hats and crap, but so you can get your hands on that XL you've been drooling over, but for a bit cheaper than new. As well, you can finally auction off your old Cat, Hunchie, ect... w/o taking such a huge loss.
By allowing player trade, you open up the game to gold farmers and sellers.
Gifting new mechs with MC only purchases doesn't allow for financially beneficial trades to take place. The best you could get with the current pricing, is around 10% off and even then the mech was still payed for and I don't think there is much to complain about by pgi, they still get payed by those "resellers" for want of a etter term. Sure they are making a slight profit off of pgi's work, but they could easily have set up a shop that buys **** wholesale and sells it at standard pricing... Oh wait that's called a retail store.
#12
Posted 27 November 2012 - 06:01 AM
Youngbull1980, on 09 November 2012 - 12:49 AM, said:
Nope, you're wrong. I have never piloted a trial mech (ok, I did it once or twice just to see how they play) and I don't think I lost some kind of experience other than frustration. I was playing my founder's CAT since the beggining and I became really good with those mechs,especially missileboats, be it LRMs or SRMs (I don't like boating streaks).
But on the other hand, I also think that gifting or trading mechs shouldn't be available (or at least possible only to members of your unit, when community warfare is on). Why?
First, because of already mentioned here hacking problem, second because there's an easy way to skip the grinding if you already know what mech you're gonna play: buy MC.
#13
Posted 27 November 2012 - 06:28 AM
Jings, on 09 November 2012 - 01:58 AM, said:
Why?
...I want to be a rich eccentric.
I want to be the crazy guy who makes people fight in arenas for my amusement under ridiculous rules to win prizes. I want to found my own Solaris Arena and have people compete in the Silly League. Only allowed to fire weapons while airborne, only allowed to move at top speed, must use an XL100 engine... Rewards like an entire, fully kitted out Tier2 Atlas, or a trio of Hunchbacks for the winner.
A man can dream.
Maybe there is a way they could let people sponsor prize matches or tournaments down the road - trading though is a bad business decision.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users