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#21 Piad

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Posted 30 November 2012 - 06:30 AM

I think trees should fall to the passage of the mechs... and after the explosions.

#22 Krzysztof z Bagien

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Posted 30 November 2012 - 09:45 AM

Frozen City Day
F5
2001.6 1987.4 131.2
Catapult C4
I wanted to jump on a building, but landed no the edge of the roof and slipped down and got stuck.

View Postgaddeath, on 30 November 2012 - 01:34 AM, said:

I'm not sure where this would really fit but this seems the closest; the scenery and rock's have too bit of hit boxes or whatever is used for hit detection/collision. When I'm taking cover and popping out to shoot lasers, sometimes the laser is about a few meters away from the rocks but they're still being stopped despite being visually away from the scenery. This happens on maps with rocky scenery or hills.

Simple/stupid visual of this problem below:

ROCK ROCK ROCK
ROCK ROCK ROCK ----gap---- LASERS at this location stopped by terrain.
ROCK ROCK ROCK

Yeah, it's really annoying.



#23 Zyllos

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Posted 30 November 2012 - 10:38 AM

View PostNiko Snow, on 27 November 2012 - 11:42 AM, said:

All Map Collision / Stuck / Fall Through World / Shoot through Object related posts will be merged into this thread for simplified reference and overview.

Please attempt to respond to the following questions in your responses:
  • The map affected.

River City

  • The grid tile affected.

D6?

  • The coordinates affected.

2182.7, 2090.5, 13.5

  • The Mech or weapon used to achieve the collision issue.

AWS-9M




#24 Levi Porphyrogenitus

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Posted 01 December 2012 - 07:57 PM

Caustic Valley, grid G4 on the northern edge. There's a lower rock next to the ridge to the west of it and a big hill immediately to the south (middle of the grid). Moved behind it for cover against missiles, got rocked around pretty hard with lots of affects but it showed no damage (missiles were passing through the rock to get to me). Didn't manage to grab coordinates, as I was in combat. My paper doll showed fresh all over, but as soon as I stepped out and started fighting with hostiles the direct fire just seemed to go right through my armor and strip my side torsos immediately.

Was driving an Atlas AS7-D (F).

Edited by Levi Porphyrogenitus, 01 December 2012 - 07:57 PM.


#25 HorribleGoat

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Posted 02 December 2012 - 02:53 AM

Winter Forest

Ran into the buildings near the shore at coords. 2941,6 1431,1 141,1 with Atlas and got stuck. Upon death the ragdoll flew straight down through the ground into void.

#26 Minoxen

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Posted 02 December 2012 - 11:24 AM

I ran into a location where the mech could not move out and the throttle simply went blue.

Map: Forest Colony
Grid: E7
Coordinates: 2644,2042,1667
Mech: Cataphract 1X
300xl engine
3 large lasers, Gauss rifle, ams

Something that might be important was that I was in reverse when i got into the place where I got stuck.

If any further information is needed please let me know.
Thanks

#27 Force Majeure

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Posted 02 December 2012 - 11:49 AM

River City
F4 (almost F5)
Cataphract
I got stuck between the two buildings, in the gap that overlooks the water.
I could not move anymore and spent the hole match there.

#28 Atlas3060

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Posted 22 December 2012 - 11:19 AM

Forest colony, near the river and pipe bridge, F8 and G8 if I remember right.
I was in a Hunchback 4G, ran up the hill, was going to dash downhill into the river and then I got stuck.

#29 Deathz Jester

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Posted 22 December 2012 - 12:29 PM

Stupid question, where do you get the grid coordinates?

I got stuck a couple times on Forest Colony and its rather hard to describe where lol

#30 Jukebox1986

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Posted 24 December 2012 - 03:30 AM

View PostIron Harlequin, on 22 December 2012 - 12:29 PM, said:

Stupid question, where do you get the grid coordinates?

I got stuck a couple times on Forest Colony and its rather hard to describe where lol

F9
Shows FPS and Coordinates. :D





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