#81
Posted 29 November 2012 - 01:18 PM
#82
Posted 29 November 2012 - 02:10 PM
The audio-cutting out problem was noticeable last patch in the form of there being no sound at all when I fired 6 missile racks simultaneously, but otherwise this latest patch made it noticeable all the time.
#83
Posted 29 November 2012 - 09:11 PM
I have a Creative Recon 3D Sound card running Sennheiser PC-350 headset.
#84
Posted 29 November 2012 - 09:21 PM
#85
Posted 29 November 2012 - 09:55 PM
Also can she talk a bit faster, there is no urgency there and often the messages take longer than the event does "incoming missile" sometimes hasn't finished being said before the LRM hits.
#86
Posted 03 December 2012 - 09:45 AM
I have a GA-Z77X-UD5H motherboard and am using the onboard Realtek chip with windows 8 Pro 64-bit 2.70 drivers.
- Realtek ALC898 codec
- Support for X-Fi Xtreme Fidelity® and EAX® Advanced HD™ 5.0 technologies
- High Definition Audio
- 2/4/5.1/7.1-channel
#87
Posted 03 December 2012 - 10:21 AM
SS 7.1 is still buggy so switch to 5.1 for now.
#88
Posted 03 December 2012 - 10:27 AM
Thomas Dziegielewski, on 03 December 2012 - 10:21 AM, said:
Oh! I've been wanting to know who is responsible for the MWO sounds since I heard the first "blip" in one of the early gameplay teasers. Please tell him big kudos! MWO's sound effects are awesome.
#89
Posted 03 December 2012 - 10:32 AM
Thomas Dziegielewski, on 03 December 2012 - 10:21 AM, said:
SS 7.1 is still buggy so switch to 5.1 for now.
thank you, that made my day
sorry for the ignorant post, but how do I switch to channel 5.1?
I got the realtek HD audio manager, but can't find those channels anywhere
#90
Posted 03 December 2012 - 01:18 PM
#91
Posted 03 December 2012 - 05:14 PM
#92
Posted 05 December 2012 - 12:27 AM
#93
Posted 15 December 2012 - 11:07 PM
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