1. Allow us to change the brightness/contrast/gamma via in-game controls.
2. Code the game so that it either (a), respects color calibration profiles and does not unload them when the game starts and/or (
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3. If possible, can the icons used to represent the Mech in the garage be updated when Camo Spec are applied to them? (ie, my Marine Blue Cataphract icon would be the same color)