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X4 Zoom Module, Any Word On Fixes?


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#1 Dudeman3k

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Posted 28 November 2012 - 06:20 PM

Anyone else getting frustrated with the "blurry" *I think my pilot forgot his glasses* look on the zoom module?

Are you opting to just use the regular x3 zoom??

Has there been any word on a fix for that yet?

Honest question.

#2 80sGlamRockSensation David Bowie

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Posted 28 November 2012 - 06:21 PM

Soon™

When they can either get a workaround for how the second image is rendered without 'causing lag, or a better solution.

Just don't hold your breath!

#3 yashmack

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Posted 28 November 2012 - 06:23 PM

Im ok with the zoom, would be nice to have it a bit clearer but using heat vision its easy to use it to hit targets
even without heat vision its still very useful

#4 Dudeman3k

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Posted 28 November 2012 - 06:24 PM

View Postyashmack, on 28 November 2012 - 06:23 PM, said:

Im ok with the zoom, would be nice to have it a bit clearer but using heat vision its easy to use it to hit targets
even without heat vision its still very useful


It can be, yes... but are you stating it's not broke, and shouldn't be fixed?? or just trying to sound like a pro gamer?? lol

Edited by Dudeman3k, 28 November 2012 - 06:24 PM.


#5 yashmack

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Posted 28 November 2012 - 06:25 PM

I dont think its broken, its definitely usable
and I am not a pro gamer at all
in its current state I find it useful and effective tool for my long range weapons

#6 Dudeman3k

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Posted 28 November 2012 - 06:30 PM

View Postyashmack, on 28 November 2012 - 06:25 PM, said:

I dont think its broken, its definitely usable
and I am not a pro gamer at all
in its current state I find it useful and effective tool for my long range weapons


again, so you dont think a fix is necessary?

hahaha I dont mean to be a **** here, but I'm not asking if its "usable" (I use it still, it is useful), I'm asking if there is a fix in sight.... and you're seriously just okay with "useable"?? wouldn't you like it to be 100% "functional"?

#7 Codejack

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Posted 28 November 2012 - 06:54 PM

View PostDudeman3k, on 28 November 2012 - 06:30 PM, said:


again, so you dont think a fix is necessary?

hahaha I dont mean to be a **** here, but I'm not asking if its "usable" (I use it still, it is useful), I'm asking if there is a fix in sight.... and you're seriously just okay with "useable"?? wouldn't you like it to be 100% "functional"?


Not really; it should have a downside.

#8 yashmack

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Posted 28 November 2012 - 06:56 PM

This is what Im thinking too
like I said it would be nice if the resolution were increased but I dont think its a broken mechanic as it is

#9 SpiralRazor

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Posted 28 November 2012 - 07:04 PM

its definitely broken..one look at it and you can tell its not working as its intended.

#10 DEHK

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Posted 28 November 2012 - 07:17 PM

I don't think it needs to be clear, i think that fits with other "low-tek" aspects of the game.

#11 yashmack

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Posted 28 November 2012 - 07:57 PM

I have looked at it, I used it all the time
I dont think its broken
I wouldnt mind a resolution increase but its definitely not broken...

#12 General Taskeen

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Posted 28 November 2012 - 08:01 PM

Devs are aware of it and will fix it later on. Again, basic implementation until it gets some fixing:

And No, it does not need to stay fuzzy, my dream is that it'll be like this:


Edited by General Taskeen, 28 November 2012 - 08:07 PM.


#13 Alymbic

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Posted 28 November 2012 - 08:05 PM

Its not "broken" per se, its just the engine has trouble rendering 2 images at once. The reduced resolution was a compromise. I have no doubt they will look into it later, but I think their are more pressing issues at the moment.





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