Currently the target is warned of incoming missiles the instant the player firing the missiles clicks fire.
Aka, even before the doors open and missiles fire out the other guy knows he has incoming.
This is very wrong imo.
If the mech's systems cannot detect a 100 ton mech until it is within 800m and in clear LOS then the missile warning system should also have a range limit.
I would say have the warning pop up when missiles are within 500m of it. That is enough warning time to duck back into cover but not enough to allow a mediocre speed mech to run from being in the open to behind a hill.
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Missile Warning Range
Started by Skyfaller, Nov 28 2012 06:52 PM
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