Broceratops, on 29 November 2012 - 08:42 AM, said:
LoL is an arena type game where 5 people pick 'heros' which all start at level 1 and then they fight against the other team. After 30 minutes one team destroys the other team's base and wins. So there is no disadvantage or advantage for any person other than skill. It is the same with WoW. In their instanced formats its just the same level people against each other.
I don't agree with this assessment of either of these games, as I feel you're leaving out crucial mechanics of both.
In LoL's case, it's not
terribly far off to say people have equal footing at the beginning, except that one's account does have an overall level, and being higher there unlocks slots to equip persistent bonuses. There is a notable difference between someone playing on a level 1 account, and someone who's account is level 30 (which I believe is the maximum).
In WoW, the difference is even starker. Yes, it's true that in many situations WoW matches level, but equal levels
do not mean equal character capability. Gear means every bit as much as level in WoW, and there is no mechanic to match gear. To use "vanilla" WoW as an example (I played through WOTLK, but I remember level 60 better than level 70/80), someone who's been at level 60 for a little while and/or doesn't spend their whole life in the game, and has barely managed full Tier 0 (maybe with a smattering of black dragonscale gear) isn't going to remotely be a match for a hardcore longtime raider dressed up in full Tier 2. Now, "World of Gearcraft" wasn't quite as bad as some people made it out to be, and when I was packing nothing but T0, I could best characters in Tier 1 gear
sometimes, though it was hardly a fair fight, but full T2? Forget it. PoM Pyro mages could quite nearly 2-shot undergeared level 60s (3 shot? sure, but they only got 2 pyros so it took them maybe 5 seconds to kill you instead of 1 second
). And those weren't even the nastiest mage builds for PvP, not even close. It doesn't matter how many shenanigans one pulls in 98% of matches like that; you're fighting someone who probably hits twice as hard as you, and has at
least half again as much health and armor. Later in the game, the same went for facing someone who was packing full high-end arena gear.
To WoW's credit, as I said there was more skill involved than people often claimed, well, when you didn't play a warrior or a BM hunter (or a Warlock in BC; FEAR-dot-dot-dot, FEAR-dot-dot-dot, FEAR-dot-dot-dot), and definitely to WoW's credit, by level 70 multiple avenues opened up to get good gear other than hardcore raid grinding, but it was
hardly a case where two people of equal level, but different time comitments, were on equal footing for everything but skill, imo.
Edited by Catamount, 29 November 2012 - 10:51 AM.