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Alerts Optimization


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#1 Captain Midnight

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Posted 03 December 2012 - 08:31 AM

The alerts (incoming missiles, critical damage, etc) ought to either all display at once (in smaller fonts) or they ought to be in a hierarchy. I've died several times on the snow forest colony map because the OOB markers on the minimap are not accurate and "incoming missiles" keeps the out of bounds alert from popping up.

Make it so out of bounds always displays the countdown if you are out of bounds.





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