Dudeman3k, on 29 November 2012 - 10:29 PM, said:
lol, so what your saying is: MWO is not for the casual gamer, thus the F2P model was a huge mistake on PGI's part???
F2P is meant to be "enjoyed" by the casual gamer. and a casual gamer will not DL a program for a program, just to enjoy a F2P game. Sorry guy. Now wheres PGI going to get it's money?? from the mere 4,000 who still stubbornly chose to stay?? (I've already payed, so I might as well stick around)
Where did I say that? I'm saying if you absolutely must win most of the time to enjoy the game then you need to coordinate with your team mates. It's not rocket science that voice comms >> typing comms.
Also I do not understand why you equate VOIP != causal players. I'm a casual player and I would use VOIP. I haven't yet for MWO since my merc corp members are all in different time zones and I don't play enough to see most of them online.