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This Game Is Kinda Fun, But...


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#21 The Cool

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Posted 30 November 2012 - 12:35 PM

View Postbeniliusbob, on 30 November 2012 - 12:32 PM, said:

I don't have a problem, I just... this post... it's so... perfect... it's not a newbie's post. Am I seriously the only one who thinks The Cool is a troll?

Ah, well.

I apologize for writing as a hobby, it tends to make me better at new forum posts than the average newbie.

#22 Warrax the Chaos Warrior

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Posted 30 November 2012 - 12:37 PM

They keep saying that the new player experience is something that they are really looking at hard, and I'm inclined to believe that even though we really haven't seen anything get implemented yet. On the bright side, once the game is released and the fix (whatever it ends up being) is in, you'll be able to say "hey n00b, I did it the hard way back in OB." Of course the worst case scenario is that you will instead be saying "I was in beta for this battletech game once that never took off...," but I'm trying to stay optimistic myself.

#23 Pendraco

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Posted 30 November 2012 - 12:37 PM

Quote

Is anyone surprised that the people who felt the need to spend $100+ on the initial account founders package think nothing of someone spending money to enjoy a game that at present, is not an enjoyable new-user experience?


He does not like the trial 'Mechs (no one is surprised). Yes, in this instant $15 will solve most his problem. For less than he can go see a movie he will improve his "experiance".

Edited by Pendraco, 30 November 2012 - 12:40 PM.


#24 Strikhedonia

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Posted 30 November 2012 - 12:37 PM

Have we truly sunk so low that we suspect someone is a troll because they use proper grammar?

#25 beniliusbob

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Posted 30 November 2012 - 12:38 PM

View PostThe Cool, on 30 November 2012 - 12:35 PM, said:

I apologize for writing as a hobby, it tends to make me better at new forum posts than the average newbie.


Alright, sorry for the hostility. :D

This game rules, my friend. Just get through the trial grind. It's worth it!

#26 LordBraxton

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Posted 30 November 2012 - 12:40 PM

View PostThe Cool, on 30 November 2012 - 12:35 PM, said:

I apologize for writing as a hobby, it tends to make me better at new forum posts than the average newbie.


Well the account was made at noon today, so after downloading he could not have played for more than an hour or two.

That being said that's all it really takes to tell whats wrong with this game :D

#27 Taryys

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Posted 30 November 2012 - 12:43 PM

I am budding writer too.
BLogging and Fantasy writing mostly.
See my profile for my BLog if you are really, really bored.


View PostThe Cool, on 30 November 2012 - 12:35 PM, said:

I apologize for writing as a hobby, it tends to make me better at new forum posts than the average newbie.


#28 DaZur

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Posted 30 November 2012 - 12:43 PM

/Cheeky sarcasm on

Let's create a set of no-skill required Trial Mechs that have unparalleled DPS and a neutral heat profile so new players can run around with utter impunity in order to create a friendly and inviting environment!

/Cheeky sarcasm off

Like a earlier poster suggested... the tone and content of this OPs post does not pass the "curious new player" test and instead reads like someone reading from a scripted propaganda pamphlet.

:D

#29 Penance

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Posted 30 November 2012 - 12:44 PM

View PostThe Cool, on 30 November 2012 - 12:11 PM, said:

Man, these trial mechs. They overheat like crazy, and I feel like I can't even fire very much before i get shut down.

I'm not able to do much damage, and I feel like in the trial mechs, I'm just a stand in for NPCs, that I'm nothing more than target practice.

I could purchase my own mech, but from what I hear, and from the stats I've seen, even if I win while taking very little damage, i won't make as much as if I just ran a trial mech and immediately killed myself.

Seriously, this game does not make me want to actually play it.

It'd be better if I had some incentive to actively play...

Y'all's thoughts?


If you can't beat'em....suicide.

#30 The Cool

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Posted 30 November 2012 - 12:47 PM

View PostPendraco, on 30 November 2012 - 12:37 PM, said:

Yes, in this instant $15 will solve most his problem.

Whoa, hold up.
I thought this was a free-to-play game.
Generally, this would mean that you can play the entire game without paying money.

I find it hard to believe that I'm supposed to pay up.

However, from some of the math that I've seen, it looks like the game is indeed balanced under the assumption that the average player has premium bonuses...

View PostPenance, on 30 November 2012 - 12:44 PM, said:


If you can't beat'em....suicide.

I was thinking that.
But, that can't possibly be the intent of the developers... can it?

Oh wait, now that I look a little further, it seems this game in still in beta.
Now, if my experience with games has taught me anything, it's that beta is meant for testing, and testing is meant to find faults and to generally break the game.
Do what the devs don't want you to, and they'll fix the game itself.



Or am I mistaken?

#31 Pendraco

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Posted 30 November 2012 - 12:48 PM

View PostThe Cool, on 30 November 2012 - 12:45 PM, said:

Whoa, hold up.
I thought this was a free-to-play game.
Generally, this would mean that you can play the entire game without paying money.

I find it hard to believe that I'm supposed to pay up.

However, from some of the math that I've seen, it looks like the game is indeed balanced under the assumption that the average player has premium bonuses...


Wait a minute, I did not say you "Had" to pay. Yes it is a free-to-play game, but are you surprised that paying some money could make it more fun? especially since you don't particularly like the trial mechs?

Edited by Pendraco, 30 November 2012 - 12:50 PM.


#32 Taryys

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Posted 30 November 2012 - 12:51 PM

Reported.

*sigh*

View PostPenance, on 30 November 2012 - 12:44 PM, said:

If you can't beat'em....suicide.


You do not have to pay anything.
A free to play game has a grind and you can pay to get passed the grind if you like.

Not to be snippy but, do not suicide or even consider justifying it as a "testing" thing.


Suiciders should be reported them @ Support@MWOMercs.com and let the mods handle it:

Stop Hazing and Start Raising...

Edited by Taryys, 30 November 2012 - 12:52 PM.


#33 The Cool

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Posted 30 November 2012 - 12:52 PM

View PostPendraco, on 30 November 2012 - 12:48 PM, said:


Wait a minute, I did not say you "Had" to pay. Yes it is a free-to-play game, but are you surprised that paying some money could make it more fun? especially since you don't particularly like the trial mechs?


The way it looks, the game is "normal" amounts of fun only if you pay, and less so if you don't.
I've found that successful f2p games are "normal" amounts of fun if you don't pay, and more so if you do.

#34 Strikhedonia

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Posted 30 November 2012 - 12:54 PM

View PostThe Cool, on 30 November 2012 - 12:47 PM, said:

Or am I mistaken?


You are mistaken. At the start of your time with MWO someone who puts money into the game is going to have an advantage. It's not a pay2win, as you can achieve those same advantages without spending a dime, provided you're willing to take the time to earn the necessary in-game currency.

The game is free-to-play, but the developers have to make money in order for the game to be succesful. They have to go into this with the expectation that people will pay up.

I've sunk $100+ into this game, and I will likely sink more money over the coming years. I have a ton of mech bays, and several different chassis to choose from at the start of the match. This makes me happy and it does give me a material advantage over someone in a trial mech. At the same time, someone with experience in a trial mech can kick me up one side and down another without breaking a sweat. On the battlefield skill can reign supreme.

The important thing to remember is that this game can be played in multiple ways. Spending $15 now means you have the luxury of finding the perfect build that suits your playstyle, therefore making the game more enjoyable. Otherwise you're stuck with the trial mechs, and whatever videos/feedback you can find from the community. This makes it something of a hit/miss. You might think you'll like playing a kitted out Catapult-A1 with 6 LRM5s, until you spend the millions upon millions of c-bills only to discover you hate it.

Which brings us back to today. I've played 278 matches since the last wipe, and I'm only just now figuring out the role that I excel at. It takes time, and it takes a lot of practice. This isn't a shoot-em up title where you can just drop in and start blowing things up.

If you want that type of game I'd recommend Hawken. Large mechs, multiple game modes, and it's more of a twitch-based multiplayer title akin to CoD or Halo. It's not my cup of tea, but you might like it.

Edited by Sarah McCallum, 30 November 2012 - 12:59 PM.


#35 The Cool

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Posted 30 November 2012 - 12:57 PM

Also, interestingly enough, there's nothing in the game itself that tells me not to suicide...
...only on the forums.
You'd think that common sense would prevail, but...

What exactly is the most lucrative way to play, again?
Especially as a new player?
Looks like suiciding to me.

#36 Taryys

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Posted 30 November 2012 - 12:57 PM

I have not seen you on the forums so much. Hi!

What she said.


View PostSarah McCallum, on 30 November 2012 - 12:54 PM, said:


You are mistaken. At the start of your time with MWO someone who puts money into the game is going to have an advantage. It's not a pay2win, as you can achieve those same advantages without spending a dime, provided you're willing to take the time to earn the necessary in-game currency.

...


#37 Warrax the Chaos Warrior

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Posted 30 November 2012 - 12:58 PM

View PostThe Cool, on 30 November 2012 - 12:52 PM, said:


The way it looks, the game is "normal" amounts of fun only if you pay, and less so if you don't.
I've found that successful f2p games are "normal" amounts of fun if you don't pay, and more so if you do.

I would tend to agree at this point; I did the f2p grind in closed beta before buying a founder's package and that first week or so is rough as hell. You really need to be enamored with the Battletech universe to stay patient through that, and I know I'm not alone in hoping that PGI wises up to what makes other f2p games successful. Make people want to spend money, don't make them feel like they need to.

#38 Taryys

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Posted 30 November 2012 - 12:59 PM

See now I am beginning to think that you may be a cleverly disguised troll.
I am not sure now. Me no likey. :D

This game is in beta and much needs to be fixed and added.
It should have to be said "Don't screw people over or abuse the system."


View PostThe Cool, on 30 November 2012 - 12:57 PM, said:

Also, interestingly enough, there's nothing in the game itself that tells me not to suicide...
...only on the forums.
You'd think that common sense would prevail, but...

What exactly is the most lucrative way to play, again?
Especially as a new player?
Looks like suiciding to me.


#39 Pendraco

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Posted 30 November 2012 - 01:00 PM

View PostThe Cool, on 30 November 2012 - 12:52 PM, said:


The way it looks, the game is "normal" amounts of fun only if you pay, and less so if you don't.
I've found that successful f2p games are "normal" amounts of fun if you don't pay, and more so if you do.


That is a matter of opinion, How many hours have you put in the game? You obviously like it enough to post here about it. What is $15 worth to you?

It is simple. If you like the core game play but the trial 'Mechs suck (almost everyone agrees it is an issue). You can grind through, pay to skip, or come back later to see if they have improved the experiance for those that want something for nothing.

From my experiance, my best friend had a similar complaint, but liked the game. $15 later he had a Catapult and I think 2 Mech Bays and we play almost every night now.

Edited by Pendraco, 30 November 2012 - 01:01 PM.


#40 Kyrie

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Posted 30 November 2012 - 01:04 PM

View PostBeo Vulf, on 30 November 2012 - 12:24 PM, said:

With trial mechs heat management is the key to playing them. Find one that has a heat rating of over 1.1-1.2, than use the high heat weapons only when you are below 50% on the heat meter. make sure your weapons are grouped into the groups you want and you can even deselect some weapons to help keep your heat down. Most of them are over weaponed any ways for the amount of heat sinks they have.


Not possible. Current trials are 0.84 to 0.9 at best.





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