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What Is The Fastest Mech


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#21 The Silent Protagonist

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Posted 01 December 2012 - 02:55 AM

View PostJoseph Mallan, on 30 November 2012 - 08:32 PM, said:

Soooooo what's going to happen when the Fire Moth goes 162KpK with bursts up to 216 KpH using M.A.S.C.! Then adds speed tweak? :)

Basically, the game will be unable to keep up, and the game will begin to implode and the server which is the base for the match where this occurs will become the centre of an event horizon and we will all be sucked into a black hole. And because of weird wibbly-wobbly-timey-wimey stuff around event horizons we'll all die of old age in 10 seconds and now I've gone cross-eyed...

#22 Stingz

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Posted 01 December 2012 - 04:28 PM

View PostLt XKalibur, on 01 December 2012 - 02:55 AM, said:

Basically, the game will be unable to keep up, and the game will begin to implode and the server which is the base for the match where this occurs will become the centre of an event horizon and we will all be sucked into a black hole. And because of weird wibbly-wobbly-timey-wimey stuff around event horizons we'll all die of old age in 10 seconds and now I've gone cross-eyed...


Or that mech will give PGI a reason to speed up netcode reworking.

I definitely want to get my hands on a Fire Moth Alt.D. Speed will be my armor, 5 Clan ER Medium Lasers as my weapons.

View PostFarmer, on 30 November 2012 - 09:09 PM, said:

I think the fastest mech in canon is a Ji-Had era Locust, which we'll never see, at over 300KPH with MASC.


Only missing a supercharger to go ludicrous speed.

Edited by Stingz, 01 December 2012 - 04:53 PM.


#23 Farmer

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Posted 01 December 2012 - 06:53 PM

View PostStingz, on 01 December 2012 - 04:28 PM, said:

Only missing a supercharger to go ludicrous speed.

And you still have enough BV to upgrade the pilot stats, meaning no one can make the rolls required to-hit, and you can hit EVERYTHING!

#24 Aegis Kleais

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Posted 01 December 2012 - 07:25 PM

If you want power in this game, go Jenner. Fastest speeds, and due to this games, well... *looks around* .... um... pathetic.... netcode, you're pretty much in-freaking vincible. You'll have Mechs 2-3x your tonnage firing weapons that would decimate you in an alpha strike or 2 just fire and fire away, all the while hitting you on their screen, but never registering to the game. While, like in most games that have these problems, your shots should register just fine on larger slower Mechs.

Like using 1 JJ to get the power of more, it's a bug that they're not going to fix anytime soon, so live it up while you can.

#25 Freeride Forever

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Posted 01 December 2012 - 07:45 PM

View PostWolfe Ryatt, on 30 November 2012 - 10:40 PM, said:

You are indeed correct. Don't know why this myth that the Jenner is faster persists when it's so easily verifiable that the Commando is the fastest.


Because the Commando's too weak to have any significance. 0.4 kph. Big deal.

#26 Ravingdork

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Posted 15 March 2013 - 11:12 PM

My spider can reach 151.1 kph.

#27 Bishop Steiner

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Posted 15 March 2013 - 11:18 PM

Obviously, it's the Urbanmech. He only LOOKS slow. But in truth be has zombie speed, and ninja stealth. Take your eyes off of Urbie for just one second, and he'll get you, no matter the distance, no matter how fast you THINK you are.

UrbanMech can't be stopped. Oh well, whatever, wherever you are.

#28 Terror Teddy

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Posted 16 March 2013 - 01:12 AM

View PostVoidsinger, on 01 December 2012 - 02:37 AM, said:


Actually, you likely haven't worked on a Commando lately.

Max engine available is 210 (1.4*150), despite everything of old saying it should be a 215.

Same goes for Raven 3L, capped at 295 (1.4*210=294)

They dropped Lights from 1.6 to 1.4


Yup, the Jenner can have the 300 and should go 150+154 km/h

#29 T Hawk

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Posted 16 March 2013 - 01:40 AM

Old thread is old, nothing to see here. Let's not necro and move on.

#30 Bishop Steiner

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Posted 16 March 2013 - 05:39 AM

T Hawk is mod and in charge of which thread is viable? Why we no see Mod badge?

Makes me desire to commit dark necromantic rituals...... Rise.... Rise ZombieUrbie, and seek kuritan flesh....

#31 Straften

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Posted 17 April 2013 - 09:23 AM

I came here looking for the answer to the OP's question. It is not listed.

View PostBishop Steiner, on 16 March 2013 - 05:39 AM, said:

T Hawk is mod and in charge of which thread is viable? Why we no see Mod badge?

Makes me desire to commit dark necromantic rituals...... Rise.... Rise ZombieUrbie, and seek kuritan flesh....







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