My concern here is: When you take damage to your center torso internals, and you get a critical, it is extremely likely this critical will damage your engine.
The torso of a 65 ton mech has 21 internal armor. That means, even if the crit damage is not multiplied by 2 or 3, the engine has less hit points than internal armor.
That to me suggests that most mechs will die faster from an engine destruction than from losing all internal hit points in their center torso,and thus overall making them more fragile.
Is that the desired behavior?
Edited by MustrumRidcully, 01 December 2012 - 03:10 AM.