


Is This Just A Beta Game?
#21
Posted 02 December 2012 - 10:23 AM

#22
Posted 02 December 2012 - 12:53 PM
Sen, on 02 December 2012 - 06:47 AM, said:
Here is some reading material
http://mwomercs.com/...g-installation/
do i need to take a screenshot of this game under windows 8 to prove that it works?
PEBKAC
Nah, dropping the arrogant attitude would do fine.
#23
Posted 02 December 2012 - 03:09 PM
Vic Nice, on 02 December 2012 - 08:39 AM, said:
I'm very surprise that the designers of this game are not supporting Macs OS. There are plenty of people like myself with a wonderful screen and lots of Rams to take full advantage of a game like this. Ohh well.
Vic
It is an issue with Microsoft not allowing one of their trademarks to go onto the mac. That trademark being MechWarrior.
#24
Posted 02 December 2012 - 03:23 PM
Fiachdubh, on 02 December 2012 - 09:08 AM, said:
Anyway point is underneath the plastic/aluminium cover Macs are just PCs with a different OS so if running Windows on it MWO should work fine. It comes down to your personal preference in OS and design philosophy/cost/conscience.
You sir might be correct and I'm not going to get into a debate with you on OS. I will however talk about my personal experiences on both OS and I find that Macs OS run smoother and better then that of Windows.
It's like automobiles. They all have engines, transmissions, etc.. but there is a reason why Mercedes cost more than a Kia. They are build with similar parts but one is built better.
I don't have anything against Windows, I love it too. It's just that I prefer Apple.
Vic
#25
Posted 02 December 2012 - 04:12 PM
#27
Posted 02 December 2012 - 06:05 PM
Some people may have no problems with Windows 8. We are not technically supporting Windows 8 at the moment however.
#28
Posted 02 December 2012 - 08:05 PM
Microsoft doesn't support XP any longer, but tons of people in the industry still use it. Heck, it's the dominant share.
On that note, I use 7. It's like running XP 2.0, except it isn't a decade old.
#30
Posted 02 December 2012 - 09:56 PM
and these days any hardware that apple uses can be used by non apple companies, or at least the same/equivalent tech.
as an example lets look at the monitor
Quote
We spoke with Max McDaniel, Applied Materials’ Chief Marketing Officer for Displays, to get a better perspective of the issue.
In order to understand why desktop resolutions are stuck at the low end of the spectrum, we need to first acknowledge that higher PPI displays do exist. Newegg stocks multiple 27-inch displays with a 2560×1440 resolution in the $850-$1600 range. At 108 PPI, that’s high enough to qualify as a Retina display at a nominal 32-inch (80cm) viewing distance. There are medical displays that offer much higher pixel densities; NEC sells 20/21-inch screens with 2048×2560 resolutions — but they’ll set you back five figures.
http://www.extremete...esktop-displays
iPhone 5 / iPod Touch = 326ppi
nokia Lumia 920 = 332ppi
http://en.wikipedia....y_pixel_density
Quote
http://bgr.com/2012/...retina-display/
Quote
The company’s 6.1-inch IGZO-based LED screen sports a ridiculously dense 498 pixels per inch, compared to the iPhone 5′s 326ppi and the new iPad’s 264ppi. Put another way, the 2560 x 1600 resolution found in the 6-inch IGZO display is comparable to the resolution found in top-of-the-line 30-inch desktop monitors.
Sharp is also showing off smaller OLED displays built using the IGZO technology: a traditional 13.5-inch laptop model and the flexible 3.4-inch display pictured above, both of which have pixel densities of “just” 326ppi.
http://blog.laptopma...pixels-per-inch
#31
Posted 03 December 2012 - 12:47 AM
We have also estabilshed that Apple is evil, but so is Microsoft (becaue they wont licence MWO for a different evil company with a picture of a half eaten fruit as their logo). And everyone knows Paul Inouye is an evil troll who hasnt trolled much lately (time to get back to your real job of professional forumtrolling dont you think?

P. S. Flamers and Machineguns are still highly OP ingame.
#32
Posted 03 December 2012 - 04:19 AM

#33
Posted 03 December 2012 - 04:36 AM

#34
Posted 03 December 2012 - 05:32 AM
Paul Inouye, on 30 November 2012 - 05:07 PM, said:





Edited by Hayashi, 03 December 2012 - 05:33 AM.
#35
Posted 03 December 2012 - 06:24 AM

Edited by Ewigan, 03 December 2012 - 06:25 AM.
#36
Posted 03 December 2012 - 07:37 AM
lolz
#37
Posted 03 December 2012 - 11:59 AM
Kyle Polulak, on 01 December 2012 - 05:24 PM, said:
I can confirm that MechWarrior Online does work on Windows 8 64-bit, installer and everything as this is what I use at home to play. Bootcamp just allows you to dual boot the Mac OS X operating system along side Windows on official Apple hardware.
We're currently in Open Beta. This means anyone can come to our website, sign up, login and download our game. There will be issues sometimes with bugs, crashes and lost playtime but this is what Open Beta is for; the widest audience to test it and help us build the best game possible.
MWO runs fine for me on Windows 8.
#38
Posted 04 December 2012 - 03:07 PM
On Windows 8 (for now)
Edited by MCXL, 04 December 2012 - 03:07 PM.
#39
Posted 04 December 2012 - 04:41 PM
Vic Nice, on 02 December 2012 - 08:39 AM, said:
The mechwarrior license they are using is owned by Microsoft. Like most vendors they are leaving there stuff multistage compatible except like most others are making apple none compatible as apple will not allow them to be compatible. For instance look at music players you get one from a regular company you can put any MP3 on it, but if you get the apple version you can only get it from itunes. and pay more for it. But apple stuff looks nice that is what the other 40 percent of the cost is.
Fiachdubh, on 02 December 2012 - 09:08 AM, said:
Anyway point is underneath the plastic/aluminium cover Macs are just PCs with a different OS so if running Windows on it MWO should work fine. It comes down to your personal preference in OS and design philosophy/cost/conscience.
Yep apple is 40 percent more cost for the look.
#40
Posted 04 December 2012 - 10:12 PM
Vista/7/8/ would be more useful ultimately, but if your goal was running this game as cheaply as possible, well...
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