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Tracking W/l By Streak Cat


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#41 MadX

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Posted 03 December 2012 - 04:30 PM

I got Streak CATA and its good only for elevate your K\D rating. Its worse mech for farming. 75000 cb cost only for ammo! Even if my team won, i spend 100 000 - 130 000 cb to repair CAT. One time I got round 6vs8, and i got 8 frags, i kill all enemy team! But if i play alone without my frends, i have low KD rating.

#42 Ransack

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Posted 03 December 2012 - 04:35 PM

View Postfxrsniper, on 03 December 2012 - 03:12 PM, said:

Its people like you that dont see the issue , if you nothing informative or Constructive to say then dont post otherwise stop trolling

It is getting old because they are OP and nothing is being done about 100% torso hit every time is OP


and getting shot by something that is so far out of range that you don't know what hit you doesn't? It's not an issue, really. let's see you can break LoS, use AMS yes it works against streaks too just not as well, keep out of range and tomorrow there will be ECM. Please tell me one effective counter to a Gauss other than breaking LoS. Oh right they are going to make it fragile which means that there will be more snipers killing people from 1000+ meters.

People act like streaks are one shot one kill weapons. They are not. All of that time that a streak mech is engaging you, you can fight back.

Edited by Ransack, 03 December 2012 - 04:38 PM.


#43 Stingz

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Posted 03 December 2012 - 05:36 PM

View Posth00n, on 03 December 2012 - 05:15 PM, said:


YOU CANNOT HIT A STREAK CAT, IF THE EXPLOSIONS OBSCURE YOUR ENTIRE VIEW, YOU ****.


Barely a workaround:
If you have it locked, shoot for center of the HUD lock. If it isn't behind cover it should get hit.

Edited by Stingz, 03 December 2012 - 05:36 PM.


#44 luckyhobbit

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Posted 04 December 2012 - 03:52 AM

i think a lot of people are playing streak-cats and lrm boats cos the game runs so badly on a lot of pcs at the moment. i have had to put my ballistic mechs in the garage till they fix my crappy frame-rates that were fine till the last couple of patches. More skill to pilot an lrm boat? Pfffft! Sit at the back and press fire when someone does your targeting for you must be very hard. My streak-cat gets butchered by good players who focus me while i'm attacking another mech. Plus my cockpit is one of the easier headshots to make. Also a good light mech pilot is not easy to lock onto if they use cover properly - im surprised how many people run in straight lines and cry when they die. Its all situational - all rock paper scissors. I think the games pretty balanced right now - if they can just get it to run at more than four frames per second and you actually hit what you are aiming at some people might stop whining...

#45 Belkor

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Posted 04 December 2012 - 05:28 AM

View PostWVAnonymous, on 02 December 2012 - 11:38 PM, said:

You will have as many (or more) problems with me running 6 SRM6's for the 90 damage Alpha strike. I'm not saying learn to play, I'm just saying the Catapult can carry a big bucket of hurt at high speed.

Be happy they restricted max engine sizes or you would be in even more dire straits with 375XL Cats...


This is not true as I have tried 6 SRM6's on the A1 before. You have serious heat issues and a wide damage spread unlike the streak cat.

Edited by Belkor, 04 December 2012 - 06:58 AM.


#46 Belkor

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Posted 04 December 2012 - 05:33 AM

View PostxMEPHISTOx, on 03 December 2012 - 12:49 PM, said:


Indeed, that is the risk...yet when i ran my srm cat boat i had 0 problems with them being open. And not once did I lose an arm due to them being open.



That whiners who run about yelling OP are more likely just lacking in skill and common sense on the battlefield then the mechs they whine about actually being OP. That sir is my point.



Indeed...they just may.
I do not necessarily blame the whiners for said nerfs but instead PGI for caving in to them is more appropriate. Would you like all things good nerfed until all is the same and there is no need for tactics or use of common sense on the battlefield, i mean if thats the case I would suggest going to play Hawken.
In some cases (very rarely) nerfs are needed, ie. lrm boats a few months ago were definatley OP, or more recently the UAC's never jamming. In these 2 cases the nerf was in order.
Also in relation to the ssrm nerf, it wont be done until after they release the ECM units as it will counter them a bit.


Whatever though...your entitled to your opinion. Whether or not they nerf them or not I wont take a hit as it is but one of my many mechs that all get the job done because as I said it is not the mech that is OP but instead maybe the player or the lack thereof in the opponents who whine.


What a load of garbage. Nerfing until all is the same and there is no need for common sense/tactics? Sounds exactly like right now where every game there are streak cats who just locks on and clicks. And you dare to say streak cats take skill? ROFL

A SRM6 cat has to do everything a streak cat does AND they require aiming.

Edited by Belkor, 04 December 2012 - 06:55 AM.


#47 KerenskyClone

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Posted 04 December 2012 - 06:20 AM

As a StreakCat driver lonewolf I gotta say its not my favourite build at all, but then again I have no choice but to use them ATM because of the horrible unoptimised engine where I cant run the game decently on a quad core system that exceeds recommended specs and as a result cant track targets in a heavy firefight....

But then again, I run it stripped down (no jump jets) with max armor and with the default engine...

Still I guess Im going to go for a SRM6 loadout once the ECM patch hits and streaks and LRMs become almost useless...

#48 parman01

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Posted 04 December 2012 - 06:26 AM

There was a match. I counted 4 Streakcats against us....and guess what. Thanks to tactics and teamwork we won. (note - only 1 streakcat on our side). I don't feel Streakcats are OP in terms of damage. Usually when one of them suprises me i manage to get him before he chews through my armor. I can totally hear "Yeea thats easy...your Atlas has 3 times more armor than my Hunchback." Wait. Why were you trying to engage Streakcat alone in medium mech? Your problem you got seperated and killed.

The only way they seem OP to me now is because of like 4 - 12 fps we are getting when hit. Also smoke effects might be a little bit wild (but hey....you got your radar....you can just aim at the center of locking rectangle and at 270m hit Cat's CT like 90% of times).

When they fix this (mainly fps bug) i'll be happily fighting Streakcats face to face.

#49 MustrumRidcully

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Posted 04 December 2012 - 06:33 AM

View PostWVAnonymous, on 02 December 2012 - 11:38 PM, said:

You will have as many (or more) problems with me running 6 SRM6's for the 90 damage Alpha strike. I'm not saying learn to play, I'm just saying the Catapult can carry a big bucket of hurt at high speed.

If we had, we would see a similar amount of Streak Cats and SRM6s Cats. Do we?

The 90 damage alpha strike of a SRM6 Cat is very theoretical. You will basically never hit the same section with each missile, very likely a few missiles will miss entirely, and you spread the damage across 2-4 mech sections. So your 90 damage Alpha Strike goes down to 45, 30 or 22 damage Alpha Strike. And you need to get much closer to not miss with several missiles ,and when you lead a target, you are more likely to miss entirely or with several missiles, over resulting in less hits and less opportunities for attacks.
And then you're also carrying more weight in weapons than the Streak Cats, and produce more heat, so you can sustain your damage worse and not invest as much as a Streak Cat can in its engine, leading to a lower speed.

#50 xMEPHISTOx

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Posted 04 December 2012 - 01:21 PM

View Posth00n, on 03 December 2012 - 05:15 PM, said:


YOU CANNOT HIT A STREAK CAT, IF THE EXPLOSIONS OBSCURE YOUR ENTIRE VIEW, YOU ****.


U MAD BRO (lol)

Posted Image

#51 WVAnonymous

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Posted 13 December 2012 - 12:25 PM

Just came across this slightly older thread. Anyone think Streakcats are still OP? You can't even fire SSRMs in a substantial portion of the drops now.

The theoretical 90 being closer to 40-60 is still the same or better than hitting both shots of an AC20, which can ruin your day.

No heat issues with 6 SRM6s. If you don't gauge your shots carefully you run out of ammo, and if you're sitting on someone's back, you can fire 2 or 3 times consecutively without shutting down.

#52 Doc

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Posted 24 December 2012 - 08:59 PM

View PostxMEPHISTOx, on 04 December 2012 - 01:21 PM, said:


U MAD BRO (lol)

Posted Image

Very off-topic, but... what's that gif from :)

#53 Erik Hollister

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Posted 25 December 2012 - 12:00 AM

The scene is from the movie, "Super Troopers". Awesome flick.

#54 Daggett

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Posted 25 December 2012 - 05:20 AM

View PostWVAnonymous, on 13 December 2012 - 12:25 PM, said:

Just came across this slightly older thread. Anyone think Streakcats are still OP? You can't even fire SSRMs in a substantial portion of the drops now.

The theoretical 90 being closer to 40-60 is still the same or better than hitting both shots of an AC20, which can ruin your day.

No heat issues with 6 SRM6s. If you don't gauge your shots carefully you run out of ammo, and if you're sitting on someone's back, you can fire 2 or 3 times consecutively without shutting down.


Its a bit difficult to understand your post when you mix up weapon systems without a transition/bridge between your sentences.
BTW, the thread is about the Streak-Cat, not the SRM6-Cat. :(

To contribute something to the topic:
In my opinion streak cats are currently far off from being OP due to ECM.
Streaks are still used and the best way to fight lights without ecm (or countered ECM), but boating them without backup weapons has become too risky.





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