#1
Posted 31 October 2012 - 05:33 PM
I reported a bug/exploit on August 21st. Here is a copy of my original report, ticket #20619:
"Calen, Aug 21 17:59 (PDT):
After playing 20 matches in a row and not playing the new map I thought I might be bugged. I decided to go into the Game/Levels folder and delete the rivercity folder in hopes that it would re-download and I would finally play on the new map. When I restarted the game it did not redownload the map. When I noticed this I decided to test something. I restore the rivercity folder and deleted the other map folders and tried playing. The game would search for a match, go fullscreen and then dump me back to a fullscreen mech lab. I was able to hit Launch again immediately. After a few tried the I began a match on the new map. With this in mind it seems a person or team could gear up and play on a map of their choosing each time every time. This is something that should probably be looked into right away."
I've checked each patch since then and its still active. Not only could someone/people make sure they get the the map of their choice each time but theoretically the game files could be modified. How about making the terrain invisible so you can see the enemy coming? How about changing the mech skins so you see a big bullseye where the cockpit is? Seems like that would make it easier for aimbots to work.
I would think this would be a simple fix. Do a file check on launch of the patcher to make sure all files are present and unmodified. Then lock the files while the game is running. If such a simple hack as this persists I worry about this games future.
#2
Posted 06 November 2012 - 07:42 PM
#3
Posted 21 November 2012 - 10:32 AM
#4
Posted 21 November 2012 - 05:48 PM
#5
Posted 27 November 2012 - 06:39 PM
#6
Posted 29 November 2012 - 06:43 PM
EternalCore, on 29 November 2012 - 11:17 AM, said:
Huh? How is this related to a memory leak? The patcher does not check to see if files are there and valid. At the very least it lets you pick the maps you want to play on by removing the ones you don't.
#7
Posted 29 November 2012 - 07:05 PM
Calen, on 29 November 2012 - 06:43 PM, said:
Opps Sorry wrong thread... it's gone now.
#8
Posted 30 November 2012 - 03:14 PM
#9
Posted 19 December 2012 - 05:02 AM
#10
Posted 19 December 2012 - 06:09 AM
Now I have a way to not play on the daytime frozen city which tanks my FPS into nothingness making my team lose.
That snowstorm really adds nothing but low frame-rate to the game.
#11
Posted 05 February 2013 - 06:39 PM
#12
Posted 05 February 2013 - 07:18 PM
#13
Posted 06 February 2013 - 01:51 AM
#14
Posted 06 February 2013 - 01:58 AM
I am also not very fond of the night map but I play it anyway since I know that I will provide gameplay data.
Food for thought.
#15
Posted 06 February 2013 - 02:11 AM
You can't modify anything that's controlled server side, so most cheats/hacks are out right off the bat. All you're doing is gimping your own experience, not others.
#16
Posted 06 February 2013 - 02:42 AM
#17
Posted 06 February 2013 - 02:57 AM
zudukai, on 06 February 2013 - 02:42 AM, said:
Of course it's "good". It hurts no one, lets you enjoy what you like, and ends up having you play _more_ since you're enjoying what you're playing. The worst it does is make you miss a few of the selection codes passes since there might not be any games forming, but if you're willing to press launch a few times to avoid a map you despise, how is that bad in _any_ context?
#18
Posted 06 February 2013 - 03:09 AM
Edited by Stringburka, 06 February 2013 - 03:10 AM.
#19
Posted 06 February 2013 - 03:20 AM
Stringburka, on 06 February 2013 - 03:09 AM, said:
And come CW when they're not used to dropping under different conditions it will come out quickly who used it and who didn't, since they'll probably be forced into maps they don't want to play. Meaning they'll be at a distinct disadvantage, not having mechs that work all around.
You wanna do it? Go for it. I'll gladly eat you alive on the field once they patch it out.
ETA: With MM v3.0 we'll be allowed to do Private matches and select the map anyway, so this is all moot.
Edited by ElliottTarson, 06 February 2013 - 03:22 AM.
#20
Posted 06 February 2013 - 03:28 AM
CmdrPoopyPants, on 06 February 2013 - 02:57 AM, said:
Of course it's "good". It hurts no one, lets you enjoy what you like, and ends up having you play _more_ since you're enjoying what you're playing. The worst it does is make you miss a few of the selection codes passes since there might not be any games forming, but if you're willing to press launch a few times to avoid a map you despise, how is that bad in _any_ context?
Because aholes will abuse it to tailor their builds for a specific map instead of having a more general build because they never know when they are getting those hot temp maps.
Edited by Sean von Steinike, 06 February 2013 - 03:29 AM.
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