

Trophy Wall...?
#1
Posted 07 May 2012 - 08:27 AM
In the MechLab/personal barracks/whatever you'd like to call it, what is the possibility of having something like a Trophy wall for Mech kills? Something like:
1 kill: Myomer bundle from 'Mech
10 kills: 'Mech Arm or Signature Weapon
20 kills: 'Mech Torso & cockpit with simulated battle damage
50 kills: Full 'Mech represented
It wouldn't be anything more than a fluff addition to the UI, but I think it would be kinda cool to trade screens of your kill walls, see what 'Mechs you tend to have a better success rate at stomping, see who can collect all of the Trophy Wall 'Mechs first, etc...
And, just for fun, it would be kinda cool to have your very first 'Mech kill displayed as a bronzed cockpit on the wall.
It wouldn't provide any in-game buff - though I suppose you could always work that in somehow, say a 2% damage increase vs. a particular 'Mech type that you've gotten 50 kills against or something, showing that you've fought them often enough to know their weaknesses from a game mechanics standpoint... but that'd be a bit touchy.
Anywho, just figured I'd pitch it out to the ravenous hordes to feast upon, dissect, etc...
*sits back with his popcorn*
#2
Posted 07 May 2012 - 08:52 AM
I dont however like the idea of the 2% damage increase, all weak points should be skill only.
Hey can i have some popcorn?
Edited by Mason West, 07 May 2012 - 08:53 AM.
#3
Posted 07 May 2012 - 08:55 AM

I need to clean it up a bit, but this is intended to be a 'Mech kill marker that will go on the MechWarrior Service Records of each individual. I see I need to clean this one up a bit, and maybe make it smaller as an entry on the MSR, and then I need to make a half-kill marker, as well, but this is how we'll represent 'Mech kills in Armageddon Unlimited.
#4
Posted 07 May 2012 - 09:11 AM
Mason West, on 07 May 2012 - 08:52 AM, said:
I dont however like the idea of the 2% damage increase, all weak points should be skill only.
Hey can i have some popcorn?
Yeah, I was a bit iffy on any kind of buff for it, but figured I'd toss it out there along with the original idea so people could thumbs up/down it off the bat.
And I suppose I can share... though you're covering the $.50 C-Bill refill. >_<
#5
Posted 07 May 2012 - 09:55 AM
#6
Posted 07 May 2012 - 11:35 AM
#7
Posted 08 May 2012 - 12:21 AM

#8
Posted 08 May 2012 - 06:40 AM
Also, I understand you're in Russia and may not have heard the new rule, yet, so I'll explain it to you: you will not be able to run the Eridani Light Horse, anymore. No canon units will be allowed to be run by players, I'm afraid. The developers want all of us to come up with our own stories, histories, background, etc.
#9
Posted 08 May 2012 - 05:33 PM
Love this idea!
Cheers.
#10
Posted 09 May 2012 - 04:32 AM
Kay Wolf, on 08 May 2012 - 06:40 AM, said:
RTFM (Read The Field Manuals)
Quote
#11
Posted 09 May 2012 - 06:17 AM
#12
Posted 09 May 2012 - 10:54 AM
#13
Posted 09 May 2012 - 11:24 AM
#14
Posted 10 May 2012 - 11:14 AM
DarkTreader, on 07 May 2012 - 09:11 AM, said:
Yeah, I was a bit iffy on any kind of buff for it, but figured I'd toss it out there along with the original idea so people could thumbs up/down it off the bat.
And I suppose I can share... though you're covering the $.50 C-Bill refill. >_<
Eh not a problem, the bartender downstairs gives me them for free

#15
Posted 11 May 2012 - 07:52 AM

I am not sure if it will be such a good idea to copy the concept for a stats/trophy section from other games/developers (Activision-Blizzard, Lucasarts, Ubisoft, etc.) out there, I'd rather prefer to see something innovative/home-made based on user input ...
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