

Rear firing weapons
#1
Posted 16 May 2012 - 02:59 PM
But it just occured to me that all the in game images we have seen only show forward shooting.
How will rear firing weapons work? Any ideas?
#2
Posted 16 May 2012 - 03:02 PM

If they instal it, maybe just a "back weapon emergency fire button" without aiming.
But if you let an opponent behind your back, you deserve to die anyway !

#3
Posted 16 May 2012 - 03:05 PM
#4
Posted 16 May 2012 - 03:07 PM
#5
Posted 16 May 2012 - 03:08 PM
I expect that they will be doing so this time as well.
#6
Posted 16 May 2012 - 03:15 PM
The only way I could see it working is to have a defensive fire setting like the old X-wing Alliance game.
#7
Posted 16 May 2012 - 03:15 PM
#8
Posted 16 May 2012 - 08:56 PM
#9
Posted 16 May 2012 - 09:00 PM
#10
Posted 16 May 2012 - 09:02 PM
#11
Posted 16 May 2012 - 09:04 PM
JazzySteel, on 16 May 2012 - 03:15 PM, said:
in the interest of killing them with lasers, i endorse this decision

#12
Posted 16 May 2012 - 10:17 PM
CobaltRaptor, on 16 May 2012 - 09:00 PM, said:
This man speaks the truth. Case closed. We can debate the implications of this fact but the OP's question/concern is effectively addressed. There are no rear weapons.
Edited by Magnificent Bastard, 16 May 2012 - 10:19 PM.
#13
Posted 16 May 2012 - 10:29 PM
They are both canon and in table top rules. With PGI stating they are trying hard to stick closely to the legacy of table top rules, they are opening themselves up to that can of worms called "expectation of consistency."
Historically rear facing weapons themselves are usually only small or medium lasers - nothing crazy like an AC20. They should be limited to only single slot low tonnage weapons like MGs, small and medium lasers. They are designed exactly to counter the situation the Devs have purposefully created in the attempt to give lighter weight mechs purpose, by protecting vulnerable rear facings from attack. All you hear from light pilots is the wish to get behind the big bad Atlas and rip him a new one. While only a single or pair of medium lasers facing rearward doesn't sound like much of a threat to most mechs, to a light they do present enough of a threat still to buy enough time to give a pilot time to maneuver against the rushing light mech, to bring heavier weapons and armour to bear. Plus as mentioned, rear facing weapons are not only the provision of assault mechs, but other weight classes as well.
By moving rear facing weapons forward it seems you are increasing that mech's forward firepower. However in reality you are actually decreasing said mech's effectiveness by increasing the amount of heat that will be generated by adding these weapons to the primary firing arc. The mech will face greater heat concerns quicker than the original stock TRO variants were designed to cope with. So there is the trade off. Greater versatility in covering all weapon arcs for slightly less firepower, or greater offensive potential as offered currently by the Devs with the risk of a greater heat curve and an explosive ammunition cook off.
I don't think they would be too hard to implement in game mechanics. It has been hinted at or requested that the MFDs could be configurable, so having one screen showing the rear arc shouldn't be hard. Even World War one fighter planes had the technology to have rear showing mirrors. If the rear facing MFD had a targeting reticule fixed centred on the screen you could have whatever weapons facing backwards tied to a single weapons group for firing. As for aiming, it would be as simple as moving the mechs torso - although the movements would be mirrored, another balancing factor to consider.
In the end I think rear facing weapons have a place in MWO and I hope the Devs seriously consider their use. They would be something unique to this iteration of Mechwarrior. This isn't a FPS game but a sim. No running and gunning, so there should be options available to field canon variants offering greater all round defense. There will be times when a pilot will be facing foes without the aid of team mates. Bet that pilot will be wishing for that rear facing medium laser then. They may not be used by everyone, but for those who would prefer to have greater defensive capabilites over offense, I think not including rear facing weapons is a potential mistake.
#14
Posted 16 May 2012 - 11:37 PM
#15
Posted 17 May 2012 - 02:31 AM
In MW4 you have a camera on the back, so I see no problem including such a Botton in MWO too + a crosshair for rear weapons.
#16
Posted 17 May 2012 - 02:32 AM
#17
Posted 17 May 2012 - 02:35 AM
#18
Posted 17 May 2012 - 02:36 AM
Kanatta Jing, on 16 May 2012 - 03:08 PM, said:
I expect that they will be doing so this time as well.
I remember seeing this in the suggestion part of the forum. I think it was a mod who said it in a matter of fact kinda way.
Rear firing weapons won't be available.
#19
Posted 17 May 2012 - 02:46 AM
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