Posted 18 December 2012 - 08:32 PM
PERFORMANCE FIXES
IMPORTANT: Please remember to update to the latest graphics drivers if you are having FPS issues and ensure that you are running low settings with V-Sync disabled and if that doesn't work try a fresh re-install.
* 10% faster ray traces
* Reduced number of client side ray traces Mechs require
* Shadows disabled for low settings
* Foliage swaying disabled for low and medium settings
BUG FIXES
* Refresh MechTree Categories whenever mech ownership changes
* Refresh PilotTalents when GXP Changes via MXP conversion
* Weapon bay door toggle SFX will no longer play when a mech does not have weapon bay doors
* Fixes most issues with penetrating LRM’s (projectiles in general) through static meshes
* Jump Jet effects will no longer float around unattached
* Weapon Bay doors will no longer float unattached
* Mech damage effects will no longer float around unattached
* Bullets will no longer tumble after grazing a static mesh
* CPLT-A1 no longer says that it comes with 6 LRM 15s when purchasing it
* 7.1 Audio issue fixed.
* Visual improvements to ancillary props in River City (Solar panels, billboards, AC units, etc…)
* Fixed minor collision bugs in Forest Colony and Frozen City
* CTD (Crash to Desktop) fixes
We thank you for your patience and we look forward to seeing you on the battlefield!
The MechWarrior® Online™ Team