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#1201
Posted 10 December 2012 - 03:02 AM
It is hard when you don't use ECM in your team...but netherless it doesn't grant you invulnerability.
However ECM feels much like a Stealth System known from the BattleTech lore and developed by Capellan Sientists at the beginning of the sixties.
Stealth system surpresses the heat signature to make a lock much harder. But even at this point it is possible to aim and hit with LRMs.
Actual we have something that could be called as improved void stealth ecm mode system - and all you need is one out of four mechs.
#1202
Posted 10 December 2012 - 03:22 AM
gavilatius, on 10 December 2012 - 12:56 AM, said:
Teamwork? In a pub room? ... until planetary domination comes along with extreme bonuses for those who hold them, we wont see people 'cooperating' for a VERY... LONG... TIME.
Once they do revamp the netcode and re-add knockdowns, maybe we'll see lights with ECMs being more of a liability. but until then they will abuse the system.
I personally want to get back at a few Ravens for passing through my body... feeling a raven inside of me just feels "oogie"
1.) Yes "Teamwork", that is how we beat the LRM boats, SSRM Boats, and ECM. I have been playing with a team since closed beta and I have taken command of Individual drops quite successfully. I have also gone against other organized teams also since closed beta.
I have close to a 1000 drops since I started.
Perhaps you should try it some time. Solo drops need good leaders you look like one. But if you insist on going solo then Solaris style matches is more for you.
2). They really need to work on their netcode. That is why they do not need to get distracted by this ECM business. Until then I have the best anti-light mech there is its called "HELLBRINGER", "Sommer Strauss" and "Kailef".
Btw TAG has a range of 500m, ECM has 180m... I am sure you can work something out.
What I woiuld really like is the ability to give specific members of the drop waypoints.
3). Yes, I would love to step on some jenners, ravens and comandos.
#1203
Posted 10 December 2012 - 03:31 AM
#1204
Posted 10 December 2012 - 03:34 AM
I PUG exclusively, at best with a mate of mine. We've both commented on how much we like the way ECM has changed the game.
Last match solo PUGed, not a single ECM on my team and at least 4 on the enemy team.
The score? 6-2 to us, and a capture win.
So, ECM isn't a magic bullet. The Team with the most ECM doesn't win. It still comes down to skill and team work, even when PUGing...
#1205
Posted 10 December 2012 - 04:23 AM
Edited by MeerKatV, 10 December 2012 - 06:57 AM.
#1206
Posted 10 December 2012 - 04:39 AM
Marcus Wulf, on 10 December 2012 - 12:48 AM, said:
From what I have read the underlying problem is that ECM (like LRM's and SSRM's before that) drastically forces people to change how they play and they don't like that. There are people who just wants to get out there and destroy mechs. This especailly true to people wants MWO to be a FPS instead of a Strategy Game that it is.
Perhaps they will open Solaris VII just for you people, but until then MWO is a Team game and to win everyone in the team has to work together.
ECM like any equipment is only as good as the person or team using it. In the hands of those who spent time mastering it - its deadly but not unstoppable. I have seen this happen.
To the Dev's. STOP LISTENING TO THESE IDIOTS!, concentrate on more important matters such as Networking, Game Play and Performance because these are the concerns of people (such as myself) who would gladly pour money into this game. These are very real reasons which would make me and my friends stop playing. Not ECM's which we learned to deal with like the LRM's before that.
As for your ECM it works as advertised. Keep up the good work.
Netcode really needs to be fixed if streaks are the only reliable way to kill lights. You know something is wrong when you get direct laser shots on a Raven, and still have no hit-reg. ECM wasn't a problem, the occasional invincibility was.
#1207
Posted 10 December 2012 - 05:10 AM
Lucian Arkright, on 10 December 2012 - 03:34 AM, said:
I PUG exclusively, at best with a mate of mine. We've both commented on how much we like the way ECM has changed the game.
Last match solo PUGed, not a single ECM on my team and at least 4 on the enemy team.
The score? 6-2 to us, and a capture win.
So, ECM isn't a magic bullet. The Team with the most ECM doesn't win. It still comes down to skill and team work, even when PUGing...
Then try a LRM boat vs 4 ECMs. Good luck.
#1208
Posted 10 December 2012 - 05:13 AM
D1irte, on 10 December 2012 - 05:10 AM, said:
Then try a LRM boat vs 4 ECMs. Good luck.
- rotate LRM out and switch to Ballistic or energy weapon with middle to long range
- focus an ECM mech for concentrated damage
ECM makes only half of the strategy. The other half is to change tactics if such situation occur that you have to focus fire and beat down an ECM equipped mech.
Since you are speaking of lrm boat vs. mechs with ECM. You need hunter teams that strike at the ECM equipped mechs that the lrm boats have full effect again. before the ECM mechs are not out of order, your only chance as an LRM boat is to play the bait for the ecm hunters.
however in open games this will be almost impossible and in fixed group you need a restriction.
Otherwise it gets more difficult or you need a lot of help from teammates who have energy and ballistic weapon to put the ecm equipped mechs out of order.
Edited by StUffz, 10 December 2012 - 05:22 AM.
#1209
Posted 10 December 2012 - 05:21 AM
Ok, the current ECM system is fun to play ... if you a Raven-3L or Commando-2D pilot (never played Atlas or Cicada but I think its mostly the same), but if you a pilot of any other light mech (for example) its not. I play 3L and 2D and those Mechs are monsters and a nightmire to any other light Mech.
The situation is: ECM Light vs NORMAL Light or often against a medium/heavy, the ecm boat is a "I win button" (most times).
So, I can understand the complaints about the Guardian ECM. On the other side ... ECM should be a powerfull system.
Therefor my feedback is: currently ecm is op.
My suggestion:
If you play an ECM Mech you have to decide:
1. Support Mode
... that means you turn on your ecm to support your team but you are unable to use any weapons
2. Combat Mode
... that means you turn on your arms but you lose all your ecm abilities (that doesnt include Tag, BAP and NARC)
ECM would be a powerfull support system, a tactical component but not a 1vs1 all time win system.
Edited by Colonel Tie, 10 December 2012 - 05:24 AM.
#1210
Posted 10 December 2012 - 05:28 AM
Of course, in heat of battle, with no opportunity to identify and then track target with ecm, with whole team, victory is not possible.
While rest 7 enemy pilots with impunity mauling me and my team.
In such situations I feel that me and my team are bunch of blind kitties with no chances to survive.
BTW KDR with ecm grows by leaps and bounds.
p.s. I want TT ecm =)
Edited by Thirteen, 10 December 2012 - 05:30 AM.
#1211
Posted 10 December 2012 - 05:32 AM
Thirteen, on 10 December 2012 - 05:28 AM, said:
Of course, in heat of battle, with no opportunity to identify and then track target with ecm, with whole team, victory is not possible.
While rest 7 enemy pilots with impunity mauling me and my team.
In such situations I feel that me and my team are bunch of blind kitties with no chances to survive.
BTW KDR with ecm grows by leaps and bounds.
p.s. I want TT ecm =)
Well, it is still possible to target enemy mechs only autolock of LRM and SSRM is not possible. But the rest depends on your team and how they are able to focus fire.
#1212
Posted 10 December 2012 - 05:35 AM
Marcus Wulf, on 10 December 2012 - 12:48 AM, said:
There are people who just wants to get out there and destroy mechs. This especailly true to people wants MWO to be a FPS instead of a Strategy Game that it is.
You are joking, right? Because turning MWO into a FPS with no strategy is *exactly* what ECM is doing...
#1213
Posted 10 December 2012 - 05:40 AM
Colonel Tie, on 10 December 2012 - 05:21 AM, said:
This ^^^. This completely explains most of the ECM love on this thread.
Thirteen, on 10 December 2012 - 05:28 AM, said:
This ^^^.
#1214
Posted 10 December 2012 - 05:44 AM
StUffz, on 10 December 2012 - 05:32 AM, said:
Well, it is still possible to target enemy mechs only autolock of LRM and SSRM is not possible. But the rest depends on your team and how they are able to focus fire.
within 200m bubble, when none of your teammates can see you.
#1215
Posted 10 December 2012 - 05:45 AM
EMC doe not kill missiles.
It does make it a risky stratagy to rely only on lock on weapons as you will sometimes not be able to use them.
Keep some LRM/SSRM, but carry some lasers also.
#1216
Posted 10 December 2012 - 05:50 AM
Have you tried to kill Raven who is running 120 KPH (With out Streaks and LRMs)? And 2nd who uses ECMs is ATLAS,
(Tho still ravens are much harder to kill because of LAG shield)...
#1217
Posted 10 December 2012 - 05:55 AM
1. I ended up being able to predict with high accuracy that we would lose if we did not have any ECM and the other team had *any*.
2. There was a high preponderance of ECM capable mechs vice other chassis.
3. There were very few missiles...except for the streaks on ECM mechs...
4. If there was an Atlas D-DC on one team and not the other, the team with the Atlas D-DC won over 75% of the time. In fact, I changed my "tactic" to "follow the Atlas D-DC" and we won all but one match when an ATLAS D-DC was on our team after that. A monkey or a 5 year old could have been piloting the D-DC and it wouldn't have mattered.
Please point to one other *component* you can add to a *single mech* for 400K that can have this much impact on the game.
Anything that has this dramatic of an effect on the game and reduces everything to a surprise brawlfest(which is evidently the superior "tactics" that all the Pro-ECM people are talking about) is not good. If you can't see that then you really don't understand what Mechwarrior/Battletech is all about. If it remains this way we might as well call this game "Hawken...Super-Sized!".
Off to farm C-Bills for my Atlas D-DC so I can be OP too...
Edited by DeaconW, 10 December 2012 - 06:00 AM.
#1218
Posted 10 December 2012 - 05:55 AM
Quote
Which means:
- All mechs should be able to be locked on by LRM/SSRM unless within the 180m ECM bubble.
TL;DR - The current system is working as the ECM/stealth armor combo, thus it is broken and not working as it should.
Edited by StalaggtIKE, 10 December 2012 - 09:11 AM.
#1220
Posted 10 December 2012 - 06:05 AM
GravityDog, on 10 December 2012 - 05:45 AM, said:
EMC doe not kill missiles.
It does make it a risky stratagy to rely only on lock on weapons as you will sometimes not be able to use them.
Keep some LRM/SSRM, but carry some lasers also.
ECM does kill missles. And many other things =)
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