IMHO, this is backwards, and I hope it is being addressed. From a realism standpoint, the MechWarrior is strapped into the command couch, and the the cockpit frame (and the rest of the 'Mech) should always remain static relative to his viewpoint. The horizon should be the component bobbing slightly with movement. The way it looks now is visually jarring, especially with the various HUD screens fixed in place.
Edited by Mad Axe, 12 May 2012 - 06:30 AM.