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Positive Topic: Judging By The Forum Polls, People Like This Game.


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#1 Stone Wall

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Posted 03 December 2012 - 05:00 AM

All 3 polls lately show people really enjoy MechWarrior Online and it's not just the "golds" who like it.

I understand a forum is only a percentage of the population, but that percentage is positive about the game.

It seems what all the negativity is about comes from:

1) a certain number of random bugs
2) computers not being able to handle the Crysis Engine 3.whateveritisnow
3) the learning curve is really hitting some people hard when it comes to Mechs and weapons
4) netcode for people on continents other than North America

Even with those things, that I see plague other online games, people are positive about the game in polls. I guess most people understand what a beta is.

If anyone has any questions as to when this or that problem will be fixed, the Developers have a special forum for that.

http://mwomercs.com/...-command-chair/

#2 Redshift2k5

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Posted 03 December 2012 - 05:04 AM

3.4

#3 Lonestar1771

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Posted 03 December 2012 - 05:05 AM

It's more like "some" people like this game, but I doubt many people would visit the forums if they didn't like the game. Kind of loaded polls don't you think? (that's what she said! :)).

#4 Stone Wall

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Posted 03 December 2012 - 05:18 AM

View PostLonestar1771, on 03 December 2012 - 05:05 AM, said:

It's more like "some" people like this game, but I doubt many people would visit the forums if they didn't like the game. Kind of loaded polls don't you think? (that's what she said! :)).


I guess since we're playing "word choice," then I ment to say that most people who visit the forum like the game. Which would seem pretty obvious and wouldn't need further explanation when I said 3 forum polls is where I am drawing this conclusion.

#5 Redshift2k5

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Posted 03 December 2012 - 05:33 AM

It's just harder to post positive things, and they don't generate huge discussion so they get topic-buried.

And most of the people who do lodge a complaint are only complaining because they enjoy the game so much (or want to enjoy it) except they have an issue that is damaging their overall game experience.

I think PGI has a fair idea of how many people really do enjoy the game, simply from the data on # of players, # of matches, peak population, and the steady rise of player numbers/traffic

#6 Stone Wall

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Posted 03 December 2012 - 05:35 AM

View PostRedshift2k5, on 03 December 2012 - 05:33 AM, said:

I think PGI has a fair idea of how many people really do enjoy the game, simply from the data on # of players, # of matches, peak population, and the steady rise of player numbers/traffic


They seem to be doing well money wise also or we'd see special discounts or incentives to buy MC.

#7 Stone Wall

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Posted 03 December 2012 - 05:58 AM

View PostRedshift2k5, on 03 December 2012 - 05:04 AM, said:

3.4


thanks :)

#8 BFalcon

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Posted 03 December 2012 - 06:03 AM

tbh, re netcode: It's not the best, but often you find, when talking to people, that their ISPs are to blame.

I'm in the UK and it's not too bad - but then I'm on Plusnet and paying an extra £10 over their basic charges to upgrade my connection. That means that games traffic is prioritised over some less important types.

The most often UK complaints I hear are from Sky and other cheap ISPs - people do need to learn that MWO is pretty network-intensive and cheaper ISPs are going to throttle connections in order to fit more peoples' traffic through those community connections they don't want to spend out more money on upgrading...


Edit: Bugs... they annoy everyone... it's just that the founders are more used to seeing them than some of the newer testers and know that (generally) bugs DO get fixed, it just takes a LOOONG time sometimes... (not a job I'd fancy, that's for sure).

Learning curve: I've been wanting PGI to bring in a proper tutorial for a while now - it's not likely to need changing, since the basics will be the same now (ie moving your mech, targeting enemy mechs, grouping weapons, firing weapons and heat management), so why can't they just get one small team on getting that done and out the door now, so that people don't have to keep asking and trying to work things out mid-fight (which annoys everyone).

Lastly, MWO is VERY CPU intensive, sadly... making sure you have a decent computer setup is the fastest way to make sure that you have the minimum warping possible (I've got an i5 quad core at around 3.4 GHz, but only a GTX 260 graphics card, if that puts things in perspective - runs pretty nicely here).

Edited by BFalcon, 03 December 2012 - 06:11 AM.


#9 Sifright

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Posted 03 December 2012 - 06:12 AM

View PostBFalcon, on 03 December 2012 - 06:03 AM, said:

tbh, re netcode: It's not the best, but often you find, when talking to people, that their ISPs are to blame.

I'm in the UK and it's not too bad - but then I'm on Plusnet and paying an extra £10 over their basic charges to upgrade my connection. That means that games traffic is prioritised over some less important types.

The most often UK complaints I hear are from Sky and other cheap ISPs - people do need to learn that MWO is pretty network-intensive and cheaper ISPs are going to throttle connections in order to fit more peoples' traffic through those community connections they don't want to spend out more money on upgrading...


........

No, no, no, no,no,no,no,no,no,no,no,no,no,no,no,no,no,no,no,no,no,no,no,no,no,no,no,no,no,no,no,no,no,no,no,no,no,no, no,no,no,no,no,no, no,no,no,no,no,no,no,no, no,no, no,

AS soon as you hit 2mbps connections that run over adsl or any other digital line if the connection is stable and isn't dropping packets you will have NO EFFECT on your gaming UNLESS your connection becomes saturated.

The quality of your Internet connection is MARGINAL on over all game play experience.

The complete lack of predictive netcode is 100% at fault for all the complaints people are having about shooting at enemy mechs with lasers and having them do no damage. Any weapon where you have to lead the target also suffers from this problem much more dramatically.

#10 Stone Wall

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Posted 03 December 2012 - 06:26 AM

So you say internet connection is marginal, but I bet having a computer that can handle MWO is essential.

#11 Sifright

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Posted 03 December 2012 - 06:30 AM

View PostStone Wall, on 03 December 2012 - 06:26 AM, said:

So you say internet connection is marginal, but I bet having a computer that can handle MWO is essential.



Well given that I have almost top of the line current generation equipment and get all the problems other people complain about and suffer from the net code problems

I'm going to state that no. It really isn't.

#12 Lin Shai

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Posted 03 December 2012 - 10:22 AM

View PostSifright, on 03 December 2012 - 06:12 AM, said:

The complete lack of predictive netcode is 100% at fault for all the complaints people are having about shooting at enemy mechs with lasers and having them do no damage. Any weapon where you have to lead the target also suffers from this problem much more dramatically.


To a point, yes. Even the best predictive algorithms can't deal with excessive latencies due to the nature of how they work. Once you start getting past the 300ms - 400ms barrier with fast moving objects you're going to see the "warping" where the client is having to make wholesale corrections because it can no longer make minor ones to cause what the server knows and what the client thinks to converge.

That being said, this game has problems at 60ms. It's basically broken.

If anyone is interested, google "dead reckoning predictive algorithm" and you'll find a wealth of information.

Edited by Lin Shai, 03 December 2012 - 10:23 AM.


#13 Stone Wall

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Posted 04 December 2012 - 05:02 AM

View PostSifright, on 03 December 2012 - 06:30 AM, said:

Well given that I have almost top of the line current generation equipment and get all the problems other people complain about and suffer from the net code problems

I'm going to state that no. It really isn't.


have you tried fixing it? my advice is window'd mode.

#14 Sifright

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Posted 04 December 2012 - 05:06 AM

View PostStone Wall, on 04 December 2012 - 05:02 AM, said:


have you tried fixing it? my advice is window'd mode.


Yea I run in windowed mode, my frame rates are actually okayish for the most part.

When i'm getting lots of streaks to the face though I can get lots of stuttering frame rate issues.

the real problem is that I keep getting hit by minimap problems.

Losing the minimap destroys situational awareness and cripples your ability to coordinate with team mates.

when a friend wants to do a quick push over E3 when my minimap is blanked out I'm screwed.

#15 Stone Wall

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Posted 04 December 2012 - 05:09 AM

For laughs:



View PostSifright, on 04 December 2012 - 05:06 AM, said:

the real problem is that I keep getting hit by minimap problems.

Losing the minimap destroys situational awareness and cripples your ability to coordinate with team mates.

when a friend wants to do a quick push over E3 when my minimap is blanked out I'm screwed.


I've only had two bugs, and this is one of them. It doesn't happen to me often though. I'm confident this will be fixed before MWO gets out of Beta.

#16 Sifright

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Posted 04 December 2012 - 05:17 AM

View PostStone Wall, on 04 December 2012 - 05:09 AM, said:

For laughs:





I've only had two bugs, and this is one of them. It doesn't happen to me often though. I'm confident this will be fixed before MWO gets out of Beta.


I wish I could share your optimism.

I'm going to be complete forthright here. I like this game overall. I'm just finding the lack of content and the bugs painful

The problem is i feel this in a very poor state optimisation and bug wise even for a beta.

The only other betas i've been in that had these kind of problems whilst being listed open beta, were APB and hell gate london.

I really really don't want this game to die like those two did.

That is the only reason for my negativity, in some ways i guess you could say i'm trying to blunt my attachment to the game because getting heavily invested in a game that dies a couple of months down the line is depressing.

#17 Stone Wall

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Posted 04 December 2012 - 05:42 AM

a 4th poll. it seems the only way we will get a poll where the majority doesn't like the game is if we posted one in /vg/

http://www.gamefaqs....995?results=1#1

#18 Sifright

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Posted 04 December 2012 - 05:50 AM

I dont think a poll with 8 votes is meaningful in any way.

A better thing to do would be to create a metacritic page for the game and see what people review the game with

#19 Karl Marlow

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Posted 04 December 2012 - 05:59 AM

AS you say this is Beta. Now more than any other time we need to be letting the devs know what doesn't feel right or what is just outright wrong with the game. As such you are going to see a lot of people on the forums giving them this valuable feedback.

If you don't like it then tough. I have high hopes for this game and I do enjoy it. That does not mean I am going to run around and kiss the devs *** and pretend everything is hunky dorey. I display my approval of what the devs do by giving them money for the service they are providing. I display my disapproval, questions, and suggestions here on the forum.

Edited by ThomasMarik, 04 December 2012 - 05:59 AM.


#20 Stone Wall

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Posted 04 December 2012 - 04:38 PM

View PostThomasMarik, on 04 December 2012 - 05:59 AM, said:

AS you say this is Beta. Now more than any other time we need to be letting the devs know what doesn't feel right or what is just outright wrong with the game. As such you are going to see a lot of people on the forums giving them this valuable feedback.

If you don't like it then tough. I have high hopes for this game and I do enjoy it. That does not mean I am going to run around and kiss the devs *** and pretend everything is hunky dorey. I display my approval of what the devs do by giving them money for the service they are providing. I display my disapproval, questions, and suggestions here on the forum.


Same here. There are problems like bugs and perfomance issues, also heat needs to be tweaked. But the same 5 people saying, "this game will never be fixed. it's just a money grab." isn't constructive. While there are problems, I like the game. And the polls have shown many feel the same way.





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