They dont need as steady flow of new content to keep the game going. MMO all have some sort of economy driving the game. But there does always need to be a sink. Something that causes players to take a chance, where their precious mech they dont want to lose in battle can be lost. Have this feature removed for mechs that can only be purchased using MC, but anything purchased using Cbills can be destroyed and permanently removed from game. This means people will play more reserved and not use their brute force tactics that base wins on luck instead of coordination and planning.


Suggestion For Economy And Business Model
Started by focuspark, Dec 05 2012 11:43 AM
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