Iron Harlequin, on 13 May 2012 - 04:21 PM, said:
The Hardpoints system of MW:O works.
MW:O Mechlab Footage
The hardpoints system of MW4 blew chunks. Microsoft arbitrarily saying that this section of this mech can only hold a ballistic weapon 2 slots big is bogus. What if i wanted a laser in the section? What if I wanted a larger ballistic weapon?
MW:O Mechlab Footage
The hardpoints system of MW4 blew chunks. Microsoft arbitrarily saying that this section of this mech can only hold a ballistic weapon 2 slots big is bogus. What if i wanted a laser in the section? What if I wanted a larger ballistic weapon?
Well... Unless you are piloting an OmniMech, you should NOT be able to cram whatever you want wherever you want. MW3 allowed too much freedom. With the released footage of MWO's mechlab, I am a little concerned because Paul is able to place weapons and ammunition wherever he wants, just like in MW3. If I remember correctly, He places ammunition for his right-torso AC/5, in his right arm (and he almost put it in the leg). Now what sense is there in using an arm to store your ammunition? Think about it, it would be bulky, thinly armored, and has to be miraculously fed through the joints of the arm into the torso. The same goes for ammo stored in the torso for ACs and missile launchers in the arms, the loading mechanisms make no sense, yet the "open" mechlab freely allows it (and yes I know there are canon 'Mechs suck as the Centurion that have separately-stored ammunition).
Edited by Alaric Wolf Kerensky, 13 May 2012 - 06:56 PM.