

Exact Definition for Auto Cannon Please
#1
Posted 13 May 2012 - 07:56 AM
If some one could clear this up for me I would be rather happy. Been bugging me for a few years now =P
#2
Posted 13 May 2012 - 08:04 AM
and also read sarna.net for definitions (http://www.sarna.net/wiki/Autocannon)

#3
Posted 13 May 2012 - 08:08 AM
#4
Posted 13 May 2012 - 08:10 AM
#5
Posted 13 May 2012 - 08:13 AM

#6
Posted 13 May 2012 - 08:19 AM
Togg Bott, on 13 May 2012 - 08:10 AM, said:
every game needs little people

and i agree with cyote13, single shot does make for a more, skill based game to an extent. I simply just always wondered what the "Auto" was for.
Thanks all for the info!
#8
Posted 13 May 2012 - 08:24 AM
#9
Posted 13 May 2012 - 08:27 AM
#10
Posted 13 May 2012 - 08:31 AM
Togg Bott, on 13 May 2012 - 08:10 AM, said:
Yup, this is pretty much it.

Though I'm still massively underwhelmed by what we have seen off them so far yet. I don't expect any machine guns, of course, but even the AC5 seemed to have ~3 seconds of delay between shots, which seems a little odd to me.
@Arbalister: Heh, just said the same thing to a friend two days ago.

Edited by XTRMNTR2K, 13 May 2012 - 08:32 AM.
#11
Posted 13 May 2012 - 08:39 AM
#12
Posted 13 May 2012 - 09:20 AM
Auto Cannon = Automatic Cannon
A cannon that is not manualy breach loaded between shots.
The cannon part signifies the calber of the weapon, i.e. large.
#13
Posted 13 May 2012 - 09:29 AM
http://www.apachecli...Twin_naval_gun/
Its dual 130mm liquid cooled guns can maintain a fire rate of 40 rounds per gun per min. and the range is 23 km.
It is dual band radar, low light TV, and laser designator cotrolled and can be used for both surface targets and air targets.
Just imagine how much damage that could do to a ship at close range...
#14
Posted 13 May 2012 - 09:38 AM
Basically, all it is is a rapid fire weapon that fires a shell, as opposed to a bullet (like one might find for a rifle or machine-gun). They can have really fast (rotary), or relatively slow rates of fire.
#15
Posted 13 May 2012 - 09:42 AM
#16
Posted 13 May 2012 - 09:52 AM
its like saying a rifle that has a certain amount of kinetic energy everytime you pull the trigger, types vary.
#17
Posted 13 May 2012 - 10:06 AM
Hawk3y394, on 13 May 2012 - 09:52 AM, said:
its like saying a rifle that has a certain amount of kinetic energy everytime you pull the trigger, types vary.
Sure but there is a definition. i pistol for example is not called a rifle for a reason.
Thanks for the info though, from everyone has really helped to clear up some long standing misconceptions on my part!
#18
Posted 13 May 2012 - 10:31 AM
Battletech just clasifies all the difrent weapon systems into difrent class ie AC20 which might be very high velocity 50mm cannon or maybe be a 200mm slow firing high dam cannon... however in the game its all going to behave the same
Edited by Nikoliy, 13 May 2012 - 10:43 AM.
#20
Posted 13 May 2012 - 11:24 AM
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