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Exact Definition for Auto Cannon Please


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#1 AllSeeingEye

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Posted 13 May 2012 - 07:56 AM

This has probably been covered... at least once, however, what is the exact definition for an auto cannon? What exactly is it and how does it function. After seeing the short video on the medium class mechs with the hunch back, it apears that the AC - 10 obviously has cool down and only apears to fire a single shot. So wouldnt it be more accurate to simply call it a cannon... The word auto makes me think automatic, meaning full on Automatic fire.

If some one could clear this up for me I would be rather happy. Been bugging me for a few years now =P

#2 RedDragon

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Posted 13 May 2012 - 08:04 AM

I just recently posted about that in this thread http://mwomercs.com/...annon-provokes/

and also read sarna.net for definitions (http://www.sarna.net/wiki/Autocannon)

:blink:

#3 AllSeeingEye

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Posted 13 May 2012 - 08:08 AM

oh i checked sarna.net. LOVE that site. still some of the language/definitions for multiple things is a little.... ambiguous. Ill check em out tho thanks!

#4 Togg Bott

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Posted 13 May 2012 - 08:10 AM

i'm pretty sure the Auto part means you dont need a midget crouched in there with ammo loading it

#5 Cyote13

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Posted 13 May 2012 - 08:13 AM

Much like a M1911 .45..it is called an Automatic because it auto-reloads. There are many ways to do it in game, but with the damage over time part of lasers, it will be better in my opinion if the ACs are one shot per damage, to account for the need to lead the target :blink:

#6 AllSeeingEye

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Posted 13 May 2012 - 08:19 AM

View PostTogg Bott, on 13 May 2012 - 08:10 AM, said:

i'm pretty sure the Auto part means you dont need a midget crouched in there with ammo loading it


every game needs little people :blink:

and i agree with cyote13, single shot does make for a more, skill based game to an extent. I simply just always wondered what the "Auto" was for.

Thanks all for the info!

#7 Aelos03

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Posted 13 May 2012 - 08:22 AM

View PostTogg Bott, on 13 May 2012 - 08:10 AM, said:

i'm pretty sure the Auto part means you dont need a midget crouched in there with ammo loading it


yes but on sarna also says rapid firing but in game its not rapid firing just auto loading(at least big guns ).



#8 Togg Bott

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Posted 13 May 2012 - 08:24 AM

well... if you think about it... it is rapid fire in relation to things like 16inch guns... or even the 8 inch guns

#9 Arbalister

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Posted 13 May 2012 - 08:27 AM

Means it's big enough to fire an automobile. :-p

#10 XTRMNTR2K

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Posted 13 May 2012 - 08:31 AM

View PostTogg Bott, on 13 May 2012 - 08:10 AM, said:

i'm pretty sure the Auto part means you dont need a midget crouched in there with ammo loading it


Yup, this is pretty much it. :blink:

Though I'm still massively underwhelmed by what we have seen off them so far yet. I don't expect any machine guns, of course, but even the AC5 seemed to have ~3 seconds of delay between shots, which seems a little odd to me.

@Arbalister: Heh, just said the same thing to a friend two days ago. :wub:

Edited by XTRMNTR2K, 13 May 2012 - 08:32 AM.


#11 Aelos03

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Posted 13 May 2012 - 08:39 AM

i was thinking myabe devs could decrease damage per shot but increase fire rate and woala

#12 FrostPaw

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Posted 13 May 2012 - 09:20 AM

As I have known it :-

Auto Cannon = Automatic Cannon

A cannon that is not manualy breach loaded between shots.

The cannon part signifies the calber of the weapon, i.e. large.

#13 Nikoliy

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Posted 13 May 2012 - 09:29 AM

So here is an example of the most powerfull naval autocannon
http://www.apachecli...Twin_naval_gun/
Its dual 130mm liquid cooled guns can maintain a fire rate of 40 rounds per gun per min. and the range is 23 km.
It is dual band radar, low light TV, and laser designator cotrolled and can be used for both surface targets and air targets.
Just imagine how much damage that could do to a ship at close range...

#14 Mike Silva

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Posted 13 May 2012 - 09:38 AM

The thing is.... there is no exact definition of an autocannon. Even the real world definition is fairly ambiguous.

Basically, all it is is a rapid fire weapon that fires a shell, as opposed to a bullet (like one might find for a rifle or machine-gun). They can have really fast (rotary), or relatively slow rates of fire.

#15 Haakon Valravn

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Posted 13 May 2012 - 09:42 AM

The T-72 tank, as a for instance, has an autocannon (supposedly because the Soviets only wanted three men in each tank, rather than four). As does the American Stryker MGS (there simply isn't room for a loader to do their job in this puppy). There are also smaller autocannon mounted to APCs and other light AFVs. The lighter vehicles tend to have smaller, faster firing guns than the heavier vehicles.

#16 Cold3y3s

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Posted 13 May 2012 - 09:52 AM

Exact definition- there is none.
its like saying a rifle that has a certain amount of kinetic energy everytime you pull the trigger, types vary.

#17 AllSeeingEye

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Posted 13 May 2012 - 10:06 AM

View PostHawk3y394, on 13 May 2012 - 09:52 AM, said:

Exact definition- there is none.
its like saying a rifle that has a certain amount of kinetic energy everytime you pull the trigger, types vary.


Sure but there is a definition. i pistol for example is not called a rifle for a reason.

Thanks for the info though, from everyone has really helped to clear up some long standing misconceptions on my part!

#18 Nikoliy

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Posted 13 May 2012 - 10:31 AM

I think I can give you a good definition: When someone says a weapon is "automatic" it usualy refering to the weapon loading from recoil ie most pistols or exhaust gas operated like an AK. Their are also "auto cannons" that is usualy refering to the automatic loading system that comes with the weapon like the cannon system in modern Russian tanks T-72, T-80, T-90 as well as modern ship cannons like the AK-130 and the Mark 45.

Battletech just clasifies all the difrent weapon systems into difrent class ie AC20 which might be very high velocity 50mm cannon or maybe be a 200mm slow firing high dam cannon... however in the game its all going to behave the same

Edited by Nikoliy, 13 May 2012 - 10:43 AM.


#19 Siilk

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Posted 13 May 2012 - 10:46 AM

View PostAelos03, on 13 May 2012 - 08:22 AM, said:




Damn, I really want bigger ACs to work like that. Higher RoF, lower per shell damage. Feels much better that way.

#20 PANZERBUNNY

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Posted 13 May 2012 - 11:24 AM

!CRACK!!BOOM!





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