FerretGR, on 06 December 2012 - 06:00 AM, said:
That's a very good question. Why not work on the weapons that are problematic instead of laying the blame on DHS and nerfing them, something that affects other weapon systems, in turn throwing them out of whack?
Garth, in another thread, said the real issue with DHS is the 6ML Jenner/Cicada. He says the DHS 1.4 nerf is in place to keep that particular build from being able to alpha infinitely. Which it can basically do now, I might add, as a Cicada pilot.
If MLs are a problem, fix the problem by focusing on them, not by using a convoluted nerf of other systems. In nerfing DHS you nerf PPCs, ER weapons, and LLs to a certain extent. In not nerfing DHS you buff MLs to an unacceptable level according to devs (debatable, but for the sake of the argument we'll accept that). So neither is the answer. The answer is to nerf MLs (and give us 2.0 DHS) or buff PPCs/ERs/LLs (and leave DHS in their current, convoluted state).
I agree, with the caveeat:
You're missing the pulse lasers on your lists of weapons that need a buff if you don't change DHS.
And in fact, even if you don't change DHS, you might still want to nerf Medium and Small lasers a bit.
Edited by MustrumRidcully, 06 December 2012 - 06:11 AM.