Thx Pgi For Making All Non Ecm Mechs Useless!
#61
Posted 06 December 2012 - 09:51 AM
Last night, I seriously peeved a 'covert' group that was trying to ECM sneak around our position by the simple act of waiting for them where I thought they would show-up, after I determined that the lone Awesome was a distraction. Killed 2 of 5, and might have gotten a 3rd if the Streak-Cat hadn't chewed me up.
#62
Posted 06 December 2012 - 09:55 AM
#63
Posted 06 December 2012 - 09:55 AM
Roadbeer, on 06 December 2012 - 09:50 AM, said:
OMG! ARTEMIS IS OP
OMG! STREAKS ARE OP!
OMG! ECM IS OP!
OMG! ABILITY TO TYPE WITHOUT THINKING IS OP!
you left out the following OP things:
Commandos, ravens, jenners, cicadas, hunchbacks, centurions, YLW, Dragons, Catapaults, cataphracts, IIya, Awesomes, Atlases, Teamwork, Lasers, Ballistics, capping, stomping, teams, 4mans, 8 mans, Devs, Pugs, Founders, QQing, P2W, and... peguins (that's right nerf those *******).
Hell the only thing not Op as far as i can tell is PPC's.
#64
Posted 06 December 2012 - 10:06 AM
Just a thought. I'm a firm believer in fixing a problem and adapting then crying foul.
#65
Posted 06 December 2012 - 10:06 AM
#66
Posted 06 December 2012 - 10:37 AM
I swear some people.
I own zero ECM mechs. I'm still doing fine, even in the 8v8 drops. You must have ECM on your team which I think we expected, but individual non-ECM mechs still do just fine.
Calm down.
Seanamal, on 06 December 2012 - 10:06 AM, said:
We had a team, uh, "touch us in a bad way" with LRM's and TAG the other night, so LRM's and Streaks have *gasp* become skill based weapons. Love it.
I think they will adjust some things, but I think overall ECM has changed the game in a good way. Even if, right now, my poor Centurions and Hunchbacks are on mothballs and I had to buy an Ilya despite my misgivings on the price in order to have an effective mech in the current dynamics.
#67
Posted 06 December 2012 - 10:43 AM
#68
Posted 06 December 2012 - 10:47 AM
Cry more?
I use mainly just a dragon and do just fine.
Learn how to play before you come to a public forum and cry about your inability to grasp what the concept of skill and teamwork is.
kkthx
TOOON
#69
Posted 06 December 2012 - 10:51 AM
#70
Posted 06 December 2012 - 10:52 AM
General Taskeen, on 06 December 2012 - 09:34 AM, said:
I agree with the whole trial mech thing. I've even posted it in other threads, as well as many others have. I can forgive you as we all can't catch everything in the forums( thank god ).
In a team oriented game, a stock/custom long range support should need some shorter range support to help them out. Teammates working together to achieve a common goal.
#71
Posted 06 December 2012 - 10:53 AM
MrPenguin, on 06 December 2012 - 09:26 AM, said:
Well this is confusing... I ment "overpowered" not original poster...
So wait, hes lazy because people use skillless passive items not make his skillless active weapons invalid?
Seems fishy.
Edited by XenomorphZZ, 06 December 2012 - 10:53 AM.
#72
Posted 06 December 2012 - 10:53 AM
#73
Posted 06 December 2012 - 10:55 AM
Urza Mechwalker, on 06 December 2012 - 09:29 AM, said:
When you loose the WORSE of the tools you have available and that makes you unable to fight.. then yes.. you are lacking on the usage of your brain. ECM is nothing more than an annyonace, unless your mech is fully focused in LRMs with artemis.
I never said I was unable to fight I said playing with ECM makes the game into a piece of **** everyday shooter. I can still do good, it doesn't mean I still enjoy playing.
If MWO leaves ECM in game in its current implementation--I have no issues leaving the game. There are lots of everyday shooters out there that are better than this game.
#74
Posted 06 December 2012 - 10:59 AM
GoodName, on 06 December 2012 - 10:55 AM, said:
I never said I was unable to fight I said playing with ECM makes the game into a piece of **** everyday shooter. I can still do good, it doesn't mean I still enjoy playing.
If MWO leaves ECM in game in its current implementation--I have no issues leaving the game. There are lots of everyday shooters out there that are better than this game.
Luckily this is a MechWarrior game.
#75
Posted 06 December 2012 - 11:00 AM
#76
Posted 06 December 2012 - 11:03 AM
KuruptU4Fun, on 06 December 2012 - 11:00 AM, said:
An ECM and EMP sandwich? We think the forums are bad now...
#77
Posted 06 December 2012 - 11:04 AM
Xigunder Blue, on 06 December 2012 - 08:08 AM, said:
It has not been nerfed. You now need someone to help you with Tag and counter ECM. So what you got here is a lot of tears from players that usually stood at the 1k mark and pushed 1 while the rest of the team went out and allowed them to do stuff. They are upset they now are forced to play and have had no chance to learn how. They will figure it out and life will go on, the game will be better for it. Their stuff still works, it's just not OP broken and they are now forced to play instead of forcing the rest of us to play to counter them.
#78
Posted 06 December 2012 - 11:05 AM
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