Beam/PPC weaponry always had the added problem of heat managment requirements, and MWO is adding some new features to make lasers less effective as alpha strike weapons (specifically the damage over time, which will also spread damage over a wider area vs a moving target)
The new dual-reticule system will also reduce all types of alpha strikes because it will be more difficult to get all weapons in line all at once
Of course if you want to alpha strike with ballistics or missiles then you are risking dangerous ammo explosions and carry only a limited amount of ammunition, and you'll need to successfully lead your targets to hit with AC and SRMs. If they're loaded with SRMs for an SRM alpha strike, their ability to deal with you at long range will be severely reduced
Alphas will be dangerous, and they should be. Other builds will
also be dangerous! you have as much to fear from an alpha strike brawler as you do from a dedicated multi-LRM/20 mech, or multiple PPC platform(long range alpha strike, ouch), or gauss rifles, or a super fast scout getting on your back and blasting your rear armor when you're not looking
Edited by Redshift2k5, 19 May 2012 - 03:11 AM.