Sabbathiel, on 20 November 2011 - 06:45 PM, said:
I would like to see the honor system set in place. If you are going crit and a warning light is flashing the enemy can offer you a Honorable eject. if you take this and survive the eject. you could land and keep safe till a trnsport. "medic" can not be harmed picks you up and takes you to a plqace you can respawn. if you opt to refuse the eject and die you will have a penalty, and a wound. something would be inparred, and it would stack as you reswan until the match is over. and what about scrap? the wining team should get all usable scrap. and the teams should only have so many mechs that they could respwn to. after 5 respawns you can only use a light mech. or damged mechs.or Elimental. so many ways to do it. But fast respwning and instant back in battle will get boring and unfair. learn to use tactics and skill. and know if you lose your mech its GONE! I think that would kill the dishonorable Kamikazi.. idea.
that guy, on 20 November 2011 - 01:20 PM, said:
A) because its realistic
you misunderstand the statement. It is up to the pilot when to ditch a burning mech. if they stay too long, and the CT or head gets totally destroyed the pilot is "killed" in the mech and then he gets no XP. if he ejects before the CT or head gets totally trashed, then he lives and gets what ever XP was earned during the round. simple ya?
you misunderstand the statement. It is up to the pilot when to ditch a burning mech. if they stay too long, and the CT or head gets totally destroyed the pilot is "killed" in the mech and then he gets no XP. if he ejects before the CT or head gets totally trashed, then he lives and gets what ever XP was earned during the round. simple ya?
Edited by Moppelkotze, 21 November 2011 - 01:08 AM.