SpiralRazor, on 06 December 2012 - 06:38 PM, said:
They mostly scatter damage all over the place.....
I will say in PGI's defence, that this is the first game online game ive played that has a role for the AC/2, but it took a long time to buff it to the point it was useful.
I agree, shaking needed to be reduced, but the ROF didn't need a nerf. Its little more then a big machine gun after all.
Yeah the scattering of damage hurts how effective they are. Personally I always thought of AC2 as more of a light rifle than a big machine gun. It's advantage was long range and low heat, and I have used them in other Mechwarrior games, to let me keep peppering targets with damage without fear of overheating.
It needed to be played around with, and back when the AC got the speed increase, they all kinda needed a buff across the board. I just think it was a bit overdone. The Ac2 should be useful, but... I don't feel like it was ever meant to be a big Machine gun, that's what RAC and Machine guns are for. Also, while it should be useful it shouldn't be outclassing AC5 and AC10 for damage output the way it does. every .75 second is still respectively fast, it's a LOT less heat per second, and STILL would be well within middle of the pack for DPS instead of near the top.
EDIT: Also they have an incoming buff to their velocity I'm looking forward to. It should help all AC'***** more consistently and need less lead time, But AC 2 in particular is going to deliver it's round to the target a LOT faster than it does now.
Edited by Kreisel, 06 December 2012 - 07:46 PM.