Up until Clan tech was readily available to the Inner Sphere, Clan Mech and Clan tech was far superior to that of the Inner Sphere and at least for BVs were concerned, 1 STAR of Clan mech (5 mech) could have up to the same BV as up to 8 IS mech. So my point is... the clans equivalent to a IS lance (4 mech) is a STAR (5 clan mech) but those same 5 clan mech easily overpower a IS lance of 4 mech and so... for TT purposes, if you had a STAR of clan mech, your enemy could put a total BV of mech that could allow him to bring in 8 IS Mech.
so I guess what Im asking is (IF) clan tech and Mechs are only going to be Clan specific for a while at least and only Clan players will be able to use these mech and their tech and IS players have to face the clans with IS mech and IS tech... the game as far as clan over all match size vs IS match size will have to be based off of a BV or they will have to allow 12 (3 lances) of IS players VS up to 10 (2 Stars) of Clan players for some kind of balance. Im sorry... if its still 12 vs 12, this unbalances the clan military structure from the start and 12 clan mech will run all over 12 IS mech. And I dont want to see the clans nerfed in power either just to make them equal to the IS because they in all honesty are not equal.
Edited by Yoseful Mallad, 20 May 2012 - 02:23 PM.