von Bremerhaven, on 09 December 2012 - 10:19 AM, said:
How about a compromise? Pay the initial amount in the millions to buy and install it initially. Then, pay a reduced amount for 'labor' to swap it out with other components that you have in your inventory. Just like a real-life mechanic shop. Fair?
It would be better, but conceptually it would still bother me to pay to swap it around. As the post below you said, a simulation isn't a substitute for fun and 'freemium' games have to walk a fine line between trying to add immersion and seeming to nickel and dime the player. The more things they make us pay to do, the more they will seem to be crooks rather than adding depth or complexity.
I would rather have it cost 2x or 3x up front then just have it unlocked, but your recommendation is better than what is there now.