Played through a few matches today where the rocking and the damage indicator were completely out for lunch. Lost half my mech before I looked down at the ragdoll and saw red and black.
If this is a glitch, it needs to be fixed. If it's a glitch, also, I wonder if anyone else has encountered it to note.
If they nerfed rock to this degree, I'm going to proceed to pull my hair out.
No Damage Indication, No Rocking
Started by Weiland, Dec 07 2012 09:49 AM
5 replies to this topic
#1
Posted 07 December 2012 - 09:49 AM
#2
Posted 07 December 2012 - 10:05 AM
Anyone else experienced this issue?
#3
Posted 07 December 2012 - 10:10 AM
Everything seemed fine for me last night.
#4
Posted 07 December 2012 - 10:12 AM
I am always acutely aware when I take damage, you must have had your sound off? Sound lets you know when lasers are messing you up as they wont rock you around
#5
Posted 07 December 2012 - 10:17 AM
It has happened to me lots of times. Running around completely undamaged. Next thing I know I'm yellow internal torso and the critical damage alarms are going off. Not once did I hear any damage or see the red bars registering hits.
It could possibly be someone is behind me like a 9 laser hunchie and I'm getting the sound cutting out bug. But it's happened more than once so not sure if all instances can be attributed to that.
It could possibly be someone is behind me like a 9 laser hunchie and I'm getting the sound cutting out bug. But it's happened more than once so not sure if all instances can be attributed to that.
#6
Posted 07 December 2012 - 10:24 AM
LordBraxton, on 07 December 2012 - 10:12 AM, said:
I am always acutely aware when I take damage, you must have had your sound off? Sound lets you know when lasers are messing you up as they wont rock you around
Trust me, no field veteran would neglect to operate without all of his senses. Everything should have been running optimally, but it seems like every so often I end up getting torn apart with not so much as a single whisper, shake, or flashing red light. I don't even rely on the lights, but when they're absent and I'm taking shots, there's something wrong.
I do notice that with the netcode it's not actually necessary to impact someone to actually score a hit - cannons are notorious for this, with a rocking hit failing to score damage but an apparent miss inflicting it. However, that's usually if you're moving and it's only for a couple shots here and there - never enough to castrate your entire mech.
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